// // Base64Encoder.h // // $Id: //poco/1.4/Foundation/include/Poco/Base64Encoder.h#2 $ // // Library: Foundation // Package: Streams // Module: Base64 // // Definition of class Base64Encoder. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_Base64Encoder_INCLUDED #define Foundation_Base64Encoder_INCLUDED #include "Poco/Foundation.h" #include "Poco/UnbufferedStreamBuf.h" #include namespace Poco { class Foundation_API Base64EncoderBuf: public UnbufferedStreamBuf /// This streambuf base64-encodes all data written /// to it and forwards it to a connected /// ostream. /// /// Note: The characters are directly written /// to the ostream's streambuf, thus bypassing /// the ostream. The ostream's state is therefore /// not updated to match the buffer's state. { public: Base64EncoderBuf(std::ostream& ostr); ~Base64EncoderBuf(); int close(); /// Closes the stream buffer. void setLineLength(int lineLength); /// Specify the line length. /// /// After the given number of characters have been written, /// a newline character will be written. /// /// Specify 0 for an unlimited line length. int getLineLength() const; /// Returns the currently set line length. private: int writeToDevice(char c); unsigned char _group[3]; int _groupLength; int _pos; int _lineLength; std::streambuf& _buf; static const unsigned char OUT_ENCODING[64]; friend class Base64DecoderBuf; Base64EncoderBuf(const Base64EncoderBuf&); Base64EncoderBuf& operator = (const Base64EncoderBuf&); }; class Foundation_API Base64EncoderIOS: public virtual std::ios /// The base class for Base64Encoder. /// /// This class is needed to ensure the correct initialization /// order of the stream buffer and base classes. { public: Base64EncoderIOS(std::ostream& ostr); ~Base64EncoderIOS(); int close(); Base64EncoderBuf* rdbuf(); protected: Base64EncoderBuf _buf; private: Base64EncoderIOS(const Base64EncoderIOS&); Base64EncoderIOS& operator = (const Base64EncoderIOS&); }; class Foundation_API Base64Encoder: public Base64EncoderIOS, public std::ostream /// This ostream base64-encodes all data /// written to it and forwards it to /// a connected ostream. /// Always call close() when done /// writing data, to ensure proper /// completion of the encoding operation. /// /// Note: The characters are directly written /// to the ostream's streambuf, thus bypassing /// the ostream. The ostream's state is therefore /// not updated to match the buffer's state. { public: Base64Encoder(std::ostream& ostr); ~Base64Encoder(); private: Base64Encoder(const Base64Encoder&); Base64Encoder& operator = (const Base64Encoder&); }; } // namespace Poco #endif // Foundation_Base64Encoder_INCLUDED