// // NamedMutex_WIN32.cpp // // $Id: //poco/1.4/Foundation/src/NamedMutex_WIN32U.cpp#1 $ // // Library: Foundation // Package: Processes // Module: NamedMutex // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "Poco/NamedMutex_WIN32U.h" #include "Poco/Exception.h" #include "Poco/UnicodeConverter.h" namespace Poco { NamedMutexImpl::NamedMutexImpl(const std::string& name): _name(name) { UnicodeConverter::toUTF16(_name, _uname); _mutex = CreateMutexW(NULL, FALSE, _uname.c_str()); if (!_mutex) throw SystemException("cannot create named mutex", _name); } NamedMutexImpl::~NamedMutexImpl() { CloseHandle(_mutex); } void NamedMutexImpl::lockImpl() { switch (WaitForSingleObject(_mutex, INFINITE)) { case WAIT_OBJECT_0: return; case WAIT_ABANDONED: throw SystemException("cannot lock named mutex (abadoned)", _name); default: throw SystemException("cannot lock named mutex", _name); } } bool NamedMutexImpl::tryLockImpl() { switch (WaitForSingleObject(_mutex, 0)) { case WAIT_OBJECT_0: return true; case WAIT_TIMEOUT: return false; case WAIT_ABANDONED: throw SystemException("cannot lock named mutex (abadoned)", _name); default: throw SystemException("cannot lock named mutex", _name); } } void NamedMutexImpl::unlockImpl() { ReleaseMutex(_mutex); } } // namespace Poco