// // NamedMutex.h // // Library: Foundation // Package: Processes // Module: NamedMutex // // Definition of the NamedMutex class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_NamedMutex_INCLUDED #define Foundation_NamedMutex_INCLUDED #include "Poco/Foundation.h" #include "Poco/ScopedLock.h" #if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8) #include "Poco/NamedMutex_WIN32U.h" #elif defined(POCO_OS_FAMILY_WINDOWS) #include "Poco/NamedMutex_WIN32.h" #elif defined(POCO_ANDROID) #include "Poco/NamedMutex_Android.h" #elif defined(POCO_OS_FAMILY_UNIX) #include "Poco/NamedMutex_UNIX.h" #else #include "Poco/NamedMutex_VMS.h" #endif namespace Poco { class Foundation_API NamedMutex: private NamedMutexImpl /// A NamedMutex (mutual exclusion) is a global synchronization /// mechanism used to control access to a shared resource /// in a concurrent (multi process) scenario. /// Using the ScopedLock class is the preferred way to automatically /// lock and unlock a mutex. /// /// Unlike a Mutex or a FastMutex, which itself is the unit of synchronization, /// a NamedMutex refers to a named operating system resource being the /// unit of synchronization. /// In other words, there can be multiple instances of NamedMutex referring /// to the same actual synchronization object. /// /// /// There should not be more than one instance of NamedMutex for /// a given name in a process. Otherwise, the instances may /// interfere with each other. { public: typedef Poco::ScopedLock ScopedLock; NamedMutex(const std::string& name); /// creates the Mutex. ~NamedMutex(); /// destroys the Mutex. void lock(); /// Locks the mutex. Blocks if the mutex /// is held by another process or thread. bool tryLock(); /// Tries to lock the mutex. Returns false immediately /// if the mutex is already held by another process or thread. /// Returns true if the mutex was successfully locked. void unlock(); /// Unlocks the mutex so that it can be acquired by /// other threads. private: NamedMutex(); NamedMutex(const NamedMutex&); NamedMutex& operator = (const NamedMutex&); }; // // inlines // inline void NamedMutex::lock() { lockImpl(); } inline bool NamedMutex::tryLock() { return tryLockImpl(); } inline void NamedMutex::unlock() { unlockImpl(); } } // namespace Poco #endif // Foundation_NamedMutex_INCLUDED