// // HashSet.h // // $Id: //poco/1.4/Foundation/include/Poco/HashSet.h#1 $ // // Library: Foundation // Package: Hashing // Module: HashSet // // Definition of the HashSet class. // // Copyright (c) 2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_HashSet_INCLUDED #define Foundation_HashSet_INCLUDED #include "Poco/Foundation.h" #include "Poco/LinearHashTable.h" namespace Poco { template > class HashSet /// This class implements a set using a LinearHashTable. /// /// A HashSet can be used just like a std::set. { public: typedef Value ValueType; typedef Value& Reference; typedef const Value& ConstReference; typedef Value* Pointer; typedef const Value* ConstPointer; typedef HashFunc Hash; typedef LinearHashTable HashTable; typedef typename HashTable::Iterator Iterator; typedef typename HashTable::ConstIterator ConstIterator; HashSet() /// Creates an empty HashSet. { } HashSet(std::size_t initialReserve): _table(initialReserve) /// Creates the HashSet, using the given initialReserve. { } HashSet(const HashSet& set): _table(set._table) /// Creates the HashSet by copying another one. { } ~HashSet() /// Destroys the HashSet. { } HashSet& operator = (const HashSet& table) /// Assigns another HashSet. { HashSet tmp(table); swap(tmp); return *this; } void swap(HashSet& set) /// Swaps the HashSet with another one. { _table.swap(set._table); } ConstIterator begin() const /// Returns an iterator pointing to the first entry, if one exists. { return _table.begin(); } ConstIterator end() const /// Returns an iterator pointing to the end of the table. { return _table.end(); } Iterator begin() /// Returns an iterator pointing to the first entry, if one exists. { return _table.begin(); } Iterator end() /// Returns an iterator pointing to the end of the table. { return _table.end(); } ConstIterator find(const ValueType& value) const /// Finds an entry in the table. { return _table.find(value); } Iterator find(const ValueType& value) /// Finds an entry in the table. { return _table.find(value); } std::size_t count(const ValueType& value) const /// Returns the number of elements with the given /// value, with is either 1 or 0. { return _table.count(value); } std::pair insert(const ValueType& value) /// Inserts an element into the set. /// /// If the element already exists in the set, /// a pair(iterator, false) with iterator pointing to the /// existing element is returned. /// Otherwise, the element is inserted an a /// pair(iterator, true) with iterator /// pointing to the new element is returned. { return _table.insert(value); } void erase(Iterator it) /// Erases the element pointed to by it. { _table.erase(it); } void erase(const ValueType& value) /// Erases the element with the given value, if it exists. { _table.erase(value); } void clear() /// Erases all elements. { _table.clear(); } std::size_t size() const /// Returns the number of elements in the table. { return _table.size(); } bool empty() const /// Returns true iff the table is empty. { return _table.empty(); } private: HashTable _table; }; } // namespace Poco #endif // Foundation_HashSet_INCLUDED