// // Debugger.h // // $Id: //poco/1.4/Foundation/include/Poco/Debugger.h#1 $ // // Library: Foundation // Package: Core // Module: Debugger // // Definition of the Debugger class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_Debugger_INCLUDED #define Foundation_Debugger_INCLUDED #include "Poco/Foundation.h" namespace Poco { class Foundation_API Debugger /// The Debugger class provides an interface to the debugger. /// The presence of a debugger can be checked for, /// messages can be written to the debugger's log window /// and a break into the debugger can be enforced. /// The methods only work if the program is compiled /// in debug mode (the macro _DEBUG is defined). { public: static bool isAvailable(); /// Returns true if a debugger is available, false otherwise. /// On Windows, this function uses the IsDebuggerPresent() /// function. /// On Unix, this function returns true if the environment /// variable POCO_ENABLE_DEBUGGER is set. /// On OpenVMS, this function always returns true in debug, /// mode, false otherwise. static void message(const std::string& msg); /// Writes a message to the debugger log, if available, otherwise to /// standard error output. static void message(const std::string& msg, const char* file, int line); /// Writes a message to the debugger log, if available, otherwise to /// standard error output. static void enter(); /// Breaks into the debugger, if it is available. /// On Windows, this is done using the DebugBreak() function. /// On Unix, the SIGINT signal is raised. /// On OpenVMS, the SS$_DEBUG signal is raised. static void enter(const std::string& msg); /// Writes a debug message to the debugger log and breaks into it. static void enter(const std::string& msg, const char* file, int line); /// Writes a debug message to the debugger log and breaks into it. static void enter(const char* file, int line); /// Writes a debug message to the debugger log and breaks into it. }; } // namespace Poco #endif // Foundation_Debugger_INCLUDED