// // DirectoryIterator_WIN32U.cpp // // Library: Foundation // Package: Filesystem // Module: DirectoryIterator // // Copyright (c) 2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "Poco/DirectoryIterator_WIN32U.h" #if defined(_WIN32_WCE) #include "Poco/File_WINCE.h" #else #include "Poco/File_WIN32U.h" #endif #include "Poco/Path.h" #include "Poco/UnicodeConverter.h" #include namespace Poco { DirectoryIteratorImpl::DirectoryIteratorImpl(const std::string& path): _fh(INVALID_HANDLE_VALUE), _rc(1) { Path p(path); p.makeDirectory(); std::string findPath = p.toString(); findPath.append("*"); std::wstring uFindPath; FileImpl::convertPath(findPath, uFindPath); _fh = FindFirstFileW(uFindPath.c_str(), &_fd); if (_fh == INVALID_HANDLE_VALUE) { if (GetLastError() != ERROR_NO_MORE_FILES) File::handleLastError(path); } else { UnicodeConverter::toUTF8(_fd.cFileName, _current); if (_current == "." || _current == "..") next(); } } DirectoryIteratorImpl::~DirectoryIteratorImpl() { if (_fh != INVALID_HANDLE_VALUE) FindClose(_fh); } const std::string& DirectoryIteratorImpl::next() { do { _current.clear(); if (FindNextFileW(_fh, &_fd) != 0) { UnicodeConverter::toUTF8(_fd.cFileName, _current); } } while (_current == "." || _current == ".."); return _current; } } // namespace Poco