// // SecureStreamSocketImpl.h // // $Id: //poco/1.3/NetSSL_OpenSSL/include/Poco/Net/SecureStreamSocketImpl.h#1 $ // // Library: NetSSL_OpenSSL // Package: SSLSockets // Module: SecureStreamSocketImpl // // Definition of the SecureStreamSocketImpl class. // // Copyright (c) 2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef NetSSL_SecureStreamSocketImpl_INCLUDED #define NetSSL_SecureStreamSocketImpl_INCLUDED #include "Poco/Net/NetSSL.h" #include "Poco/Net/SecureSocketImpl.h" #include "Poco/Net/StreamSocketImpl.h" namespace Poco { namespace Net { class NetSSL_API SecureStreamSocketImpl: public StreamSocketImpl /// This class implements a SSL TCP socket. { public: SecureStreamSocketImpl(); /// Creates the SecureStreamSocketImpl. SecureStreamSocketImpl(SSL* _pSSL); /// Creates a SecureStreamSocketImpl using the given native socket. SocketImpl* acceptConnection(SocketAddress& clientAddr); /// Get the next completed connection from the /// socket's completed connection queue. /// /// If the queue is empty, waits until a connection /// request completes. /// /// Returns a new TCP socket for the connection /// with the client. /// /// The client socket's address is returned in clientAddr. void connect(const SocketAddress& address); /// Initializes the socket and establishes a connection to /// the TCP server at the given address. /// /// Can also be used for UDP sockets. In this case, no /// connection is established. Instead, incoming and outgoing /// packets are restricted to the specified address. void connect(const SocketAddress& address, const Poco::Timespan& timeout); /// Initializes the socket, sets the socket timeout and /// establishes a connection to the TCP server at the given address. void connectNB(const SocketAddress& address); /// Initializes the socket and establishes a connection to /// the TCP server at the given address. Prior to opening the /// connection the socket is set to nonblocking mode. void bind(const SocketAddress& address, bool reuseAddress = false); /// Bind a local address to the socket. /// /// This is usually only done when establishing a server /// socket. TCP clients should not bind a socket to a /// specific address. /// /// If reuseAddress is true, sets the SO_REUSEADDR /// socket option. void listen(int backlog = 64); /// Puts the socket into listening state. /// /// The socket becomes a passive socket that /// can accept incoming connection requests. /// /// The backlog argument specifies the maximum /// number of connections that can be queued /// for this socket. void close(); /// Close the socket. int sendBytes(const void* buffer, int length, int flags = 0); /// Sends the contents of the given buffer through /// the socket. Any specified flags are ignored. /// /// Returns the number of bytes sent, which may be /// less than the number of bytes specified. int receiveBytes(void* buffer, int length, int flags = 0); /// Receives data from the socket and stores it /// in buffer. Up to length bytes are received. /// /// Returns the number of bytes received. int sendTo(const void* buffer, int length, const SocketAddress& address, int flags = 0); /// Sends the contents of the given buffer through /// the socket to the given address. /// /// Returns the number of bytes sent, which may be /// less than the number of bytes specified. int receiveFrom(void* buffer, int length, SocketAddress& address, int flags = 0); /// Receives data from the socket and stores it /// in buffer. Up to length bytes are received. /// Stores the address of the sender in address. /// /// Returns the number of bytes received. void sendUrgent(unsigned char data); /// Sends one byte of urgent data through /// the socket. /// /// The data is sent with the MSG_OOB flag. /// /// The preferred way for a socket to receive urgent data /// is by enabling the SO_OOBINLINE option. void setTunnelEndPoint(const std::string& host, Poco::UInt16 port); /// Due to the fact that SSLConnections that run over proxies require /// a different connect phase (ie send an unencrypted HTTP CONNECT before /// establishing, we must inform the socket that it is only used as a proxy /// that works as a tunnel to the given endPoint. /// Only call this method on disconnected sockets. protected: ~SecureStreamSocketImpl(); /// Destroys the SecureStreamSocketImpl. private: SecureStreamSocketImpl(const SecureStreamSocketImpl&); SecureStreamSocketImpl& operator = (const SecureStreamSocketImpl&); private: SecureSocketImpl _socket; friend class SecureSocketImpl; }; // // inlines // inline void SecureStreamSocketImpl::setTunnelEndPoint(const std::string& host, Poco::UInt16 port) { _socket.setTunnelEndPoint(host, port); } } } // namespace Poco::Net #endif // NetSSL_SecureStreamSocketImpl_INCLUDED