// // Struct.h // // $Id: //poco/Main/Foundation/include/Poco/Dynamic/Struct.h#9 $ // // Library: Foundation // Package: Dynamic // Module: Struct // // Definition of the Struct class. // // Copyright (c) 2007, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_Struct_INCLUDED #define Foundation_Struct_INCLUDED #include "Poco/Foundation.h" #include "Poco/Dynamic/Var.h" #include "Poco/Dynamic/VarHolder.h" #include #include namespace Poco { namespace Dynamic { template class Struct /// Struct allows to define a named collection of Var objects. { public: typedef typename std::map Data; typedef typename std::set NameSet; typedef typename Data::iterator Iterator; typedef typename Data::const_iterator ConstIterator; typedef typename Struct::Data::value_type ValueType; typedef typename Struct::Data::size_type SizeType; typedef typename std::pair::Iterator, bool> InsRetVal; Struct(): _data() /// Creates an empty Struct { } Struct(const Data& val): _data(val) /// Creates the Struct from the given value. { } template Struct(const std::map& val) { typedef typename std::map::const_iterator MapConstIterator; MapConstIterator it = val.begin(); MapConstIterator end = val.end(); for (; it != end; ++it) _data.insert(ValueType(it->first, Var(it->second))); } virtual ~Struct() /// Destroys the Struct. { } inline Var& operator [] (const K& name) /// Returns the Var with the given name, creates an entry if not found. { return _data[name]; } const Var& operator [] (const K& name) const /// Returns the Var with the given name, throws a /// NotFoundException if the data member is not found. { ConstIterator it = find(name); if (it == end()) throw NotFoundException(name); return it->second; } inline bool contains(const K& name) const /// Returns true if the Struct contains a member with the given name { return find(name) != end(); } inline Iterator find(const K& name) /// Returns an iterator, pointing to the pair containing /// the element, or it returns end() if the member was not found { return _data.find(name); } inline ConstIterator find(const K& name) const /// Returns a const iterator, pointing to the pair containing /// the element, or it returns end() if the member was not found { return _data.find(name); } inline Iterator end() /// Returns the end iterator for the Struct { return _data.end(); } inline ConstIterator end() const /// Returns the end const iterator for the Struct { return _data.end(); } inline Iterator begin() /// Returns the begin iterator for the Struct { return _data.begin(); } inline ConstIterator begin() const /// Returns the begin const iterator for the Struct { return _data.begin(); } inline InsRetVal insert(const K& key, const Var& value) /// Inserts a pair into the Struct, /// returns a pair containing the iterator and a boolean which /// indicates success or not (is true, when insert succeeded, false, /// when already another element was present, in this case Iterator /// points to that other element) { // fix: SunPro C++ is silly ... ValueType valueType(key,value); return insert(valueType); } inline InsRetVal insert(const ValueType& aPair) /// Inserts a pair into the Struct, /// returns a pair containing the iterator and a boolean which /// indicates success or not (is true, when insert succeeded, false, /// when already another element was present, in this case Iterator /// points to that other element) { return _data.insert(aPair); } inline SizeType erase(const K& key) /// Erases the element if found, returns number of elements deleted { return _data.erase(key); } inline void erase(Iterator& it) /// Erases the element at the given position { _data.erase(it); } inline bool empty() const /// Returns true if the Struct doesn't contain any members { return _data.empty(); } SizeType size() const /// Returns the number of members the Struct contains { return _data.size(); } inline NameSet members() const /// Returns a sorted collection containing all member names { NameSet keys; ConstIterator it = begin(); ConstIterator itEnd = end(); for (; it != itEnd; ++it) keys.insert(it->first); return keys; } private: Data _data; }; template <> class VarHolderImpl >: public VarHolder { public: VarHolderImpl(const Struct& val): _val(val) { } ~VarHolderImpl() { } const std::type_info& type() const { return typeid(Struct); } void convert(Int8& val) const { throw BadCastException("Cannot cast Struct type to Int8"); } void convert(Int16& val) const { throw BadCastException("Cannot cast Struct type to Int16"); } void convert(Int32& val) const { throw BadCastException("Cannot cast Struct type to Int32"); } void convert(Int64& val) const { throw BadCastException("Cannot cast Struct type to Int64"); } void convert(UInt8& val) const { throw BadCastException("Cannot cast Struct type to UInt8"); } void convert(UInt16& val) const { throw BadCastException("Cannot cast Struct type to UInt16"); } void convert(UInt32& val) const { throw BadCastException("Cannot cast Struct type to UInt32"); } void convert(UInt64& val) const { throw BadCastException("Cannot cast Struct type to UInt64"); } void convert(bool& val) const { throw BadCastException("Cannot cast Struct type to bool"); } void convert(float& val) const { throw BadCastException("Cannot cast Struct type to float"); } void convert(double& val) const { throw BadCastException("Cannot cast Struct type to double"); } void convert(char& val) const { throw BadCastException("Cannot cast Struct type to char"); } void convert(std::string& val) const { val.append("{ "); Struct::ConstIterator it = _val.begin(); Struct::ConstIterator itEnd = _val.end(); if (!_val.empty()) { Var key(it->first); appendJSONString(val, key); val.append(" : "); appendJSONString(val, it->second); ++it; } for (; it != itEnd; ++it) { val.append(", "); Var key(it->first); appendJSONString(val, key); val.append(" : "); appendJSONString(val, it->second); } val.append(" }"); } void convert(Poco::DateTime&) const { throw BadCastException("Struct -> Poco::DateTime"); } void convert(Poco::LocalDateTime&) const { throw BadCastException("Struct -> Poco::LocalDateTime"); } void convert(Poco::Timestamp&) const { throw BadCastException("Struct -> Poco::Timestamp"); } VarHolder* clone() const { return new VarHolderImpl(_val); } const Struct& value() const { return _val; } bool isArray() const { return false; } bool isStruct() const { return true; } bool isInteger() const { return false; } bool isSigned() const { return false; } bool isNumeric() const { return false; } bool isString() const { return false; } Var& operator [] (const std::string& name) { return _val[name]; } const Var& operator [] (const std::string& name) const { return _val[name]; } private: Struct _val; }; template <> class VarHolderImpl >: public VarHolder { public: VarHolderImpl(const Struct& val): _val(val) { } ~VarHolderImpl() { } const std::type_info& type() const { return typeid(Struct); } void convert(Int8& val) const { throw BadCastException("Cannot cast Struct type to Int8"); } void convert(Int16& val) const { throw BadCastException("Cannot cast Struct type to Int16"); } void convert(Int32& val) const { throw BadCastException("Cannot cast Struct type to Int32"); } void convert(Int64& val) const { throw BadCastException("Cannot cast Struct type to Int64"); } void convert(UInt8& val) const { throw BadCastException("Cannot cast Struct type to UInt8"); } void convert(UInt16& val) const { throw BadCastException("Cannot cast Struct type to UInt16"); } void convert(UInt32& val) const { throw BadCastException("Cannot cast Struct type to UInt32"); } void convert(UInt64& val) const { throw BadCastException("Cannot cast Struct type to UInt64"); } void convert(bool& val) const { throw BadCastException("Cannot cast Struct type to bool"); } void convert(float& val) const { throw BadCastException("Cannot cast Struct type to float"); } void convert(double& val) const { throw BadCastException("Cannot cast Struct type to double"); } void convert(char& val) const { throw BadCastException("Cannot cast Struct type to char"); } void convert(std::string& val) const { val.append("{ "); Struct::ConstIterator it = _val.begin(); Struct::ConstIterator itEnd = _val.end(); if (!_val.empty()) { Var key(it->first); appendJSONString(val, key); val.append(" : "); appendJSONString(val, it->second); ++it; } for (; it != itEnd; ++it) { val.append(", "); Var key(it->first); appendJSONString(val, key); val.append(" : "); appendJSONString(val, it->second); } val.append(" }"); } void convert(Poco::DateTime&) const { throw BadCastException("Struct -> Poco::DateTime"); } void convert(Poco::LocalDateTime&) const { throw BadCastException("Struct -> Poco::LocalDateTime"); } void convert(Poco::Timestamp&) const { throw BadCastException("Struct -> Poco::Timestamp"); } VarHolder* clone() const { return new VarHolderImpl(_val); } const Struct& value() const { return _val; } bool isArray() const { return false; } bool isStruct() const { return true; } bool isInteger() const { return false; } bool isSigned() const { return false; } bool isNumeric() const { return false; } bool isString() const { return false; } Var& operator [] (int name) { return _val[name]; } const Var& operator [] (int name) const { return _val[name]; } private: Struct _val; }; } // namespace Dynamic //@ deprecated typedef Dynamic::Struct DynamicStruct; } // namespace Poco #endif // Foundation_Struct_INCLUDED