// // ThreadLocal.h // // $Id: //poco/1.4/Foundation/include/Poco/ThreadLocal.h#1 $ // // Library: Foundation // Package: Threading // Module: Thread // // Definition of the ThreadLocal template and related classes. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_ThreadLocal_INCLUDED #define Foundation_ThreadLocal_INCLUDED #include "Poco/Foundation.h" #include namespace Poco { class Foundation_API TLSAbstractSlot /// This is the base class for all objects /// that the ThreadLocalStorage class manages. { public: TLSAbstractSlot(); virtual ~TLSAbstractSlot(); }; template class TLSSlot: public TLSAbstractSlot /// The Slot template wraps another class /// so that it can be stored in a ThreadLocalStorage /// object. This class is used internally, and you /// must not create instances of it yourself. { public: TLSSlot(): _value() { } ~TLSSlot() { } C& value() { return _value; } private: TLSSlot(const TLSSlot&); TLSSlot& operator = (const TLSSlot&); C _value; }; class Foundation_API ThreadLocalStorage /// This class manages the local storage for each thread. /// Never use this class directly, always use the /// ThreadLocal template for managing thread local storage. { public: ThreadLocalStorage(); /// Creates the TLS. ~ThreadLocalStorage(); /// Deletes the TLS. TLSAbstractSlot*& get(const void* key); /// Returns the slot for the given key. static ThreadLocalStorage& current(); /// Returns the TLS object for the current thread /// (which may also be the main thread). static void clear(); /// Clears the current thread's TLS object. /// Does nothing in the main thread. private: typedef std::map TLSMap; TLSMap _map; friend class Thread; }; template class ThreadLocal /// This template is used to declare type safe thread /// local variables. It can basically be used like /// a smart pointer class with the special feature /// that it references a different object /// in every thread. The underlying object will /// be created when it is referenced for the first /// time. /// See the NestedDiagnosticContext class for an /// example how to use this template. /// Every thread only has access to its own /// thread local data. There is no way for a thread /// to access another thread's local data. { typedef TLSSlot Slot; public: ThreadLocal() { } ~ThreadLocal() { } C* operator -> () { return &get(); } C& operator * () /// "Dereferences" the smart pointer and returns a reference /// to the underlying data object. The reference can be used /// to modify the object. { return get(); } C& get() /// Returns a reference to the underlying data object. /// The reference can be used to modify the object. { TLSAbstractSlot*& p = ThreadLocalStorage::current().get(this); if (!p) p = new Slot; return static_cast(p)->value(); } private: ThreadLocal(const ThreadLocal&); ThreadLocal& operator = (const ThreadLocal&); }; } // namespace Poco #endif // Foundation_ThreadLocal_INCLUDED