// // ConsoleChannel.h // // $Id: //poco/svn/Foundation/include/Poco/ConsoleChannel.h#2 $ // // Library: Foundation // Package: Logging // Module: ConsoleChannel // // Definition of the ConsoleChannel class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_ConsoleChannel_INCLUDED #define Foundation_ConsoleChannel_INCLUDED #include "Poco/Foundation.h" #include "Poco/Channel.h" #include "Poco/Mutex.h" #include namespace Poco { class Foundation_API ConsoleChannel: public Channel /// A channel that writes to an ostream. /// /// Only the message's text is written, followed /// by a newline. /// /// Chain this channel to a FormattingChannel with an /// appropriate Formatter to control what is contained /// in the text. /// /// Similar to StreamChannel, except that a static /// mutex is used to protect against multiple /// console channels concurrently writing to the /// same stream. { public: ConsoleChannel(); /// Creates the channel and attached std::clog. ConsoleChannel(std::ostream& str); /// Creates the channel. void log(const Message& msg); /// Logs the given message to the channel's stream. protected: ~ConsoleChannel(); private: std::ostream& _str; static FastMutex _mutex; }; } // namespace Poco #endif // Foundation_ConsoleChannel_INCLUDED