// // TextEncoding.h // // $Id: //poco/Main/Foundation/include/Poco/TextEncoding.h#2 $ // // Library: Foundation // Package: Text // Module: TextEncoding // // Definition of the abstract TextEncoding class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_TextEncoding_INCLUDED #define Foundation_TextEncoding_INCLUDED #include "Poco/Foundation.h" namespace Poco { class Foundation_API TextEncoding /// An abstract base class for implementing text encodings /// like UTF-8 or ISO 8859-1. /// /// Subclasses must override the characterMap() and convert() /// methods. { public: enum { MAX_SEQUENCE_LENGTH = 6 /// The maximum character byte sequence length supported. }; typedef int CharacterMap[256]; /// The map[b] member gives information about byte sequences /// whose first byte is b. /// If map[b] is c where c is >= 0, then b by itself encodes the Unicode scalar value c. /// If map[b] is -1, then the byte sequence is malformed. /// If map[b] is -n, where n >= 2, then b is the first byte of an n-byte /// sequence that encodes a single Unicode scalar value. Byte sequences up /// to 6 bytes in length are supported. virtual ~TextEncoding(); /// Destroys the encoding. virtual const CharacterMap& characterMap() const = 0; /// Returns the CharacterMap for the encoding. /// The CharacterMap should be kept in a static member. As /// characterMap() can be called frequently, it should be /// implemented in such a way that it just returns a static /// map. If the map is built at runtime, this should be /// done in the constructor. virtual int convert(const unsigned char* bytes) const; /// The convert function is used to convert multibyte sequences; /// bytes will point to a byte sequence of n bytes where /// getCharacterMap()[*bytes] == -n. /// /// The convert function must return the Unicode scalar value /// represented by this byte sequence or -1 if the byte sequence is malformed. /// The default implementation returns (int) bytes[0]. virtual int convert(int ch, unsigned char* bytes, int length) const; /// Transform the Unicode character ch into the encoding's /// byte sequence. The method returns the number of bytes /// used. The method must not use more than length characters. /// Bytes and length can also be null - in this case only the number /// of bytes required to represent ch is returned. /// If the character cannot be converted, 0 is returned and /// the byte sequence remains unchanged. /// The default implementation simply returns 0. }; } // namespace Poco #endif // Foundation_TextEncoding_INCLUDED