// // RandomStream.h // // $Id: //poco/Main/Foundation/include/Poco/RandomStream.h#2 $ // // Library: Foundation // Package: Crypt // Module: RandomStream // // Definition of class RandomInputStream. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_RandomStream_INCLUDED #define Foundation_RandomStream_INCLUDED #include "Poco/Foundation.h" #include "Poco/BufferedStreamBuf.h" #include namespace Poco { class Foundation_API RandomBuf: public BufferedStreamBuf /// This streambuf generates random data. /// On Windows NT, the cryptographic API is used. /// On Unix, /dev/random is used, if available. /// Otherwise, a random number generator, some /// more-or-less random data and a SHA-1 digest /// is used to generate random data. { public: RandomBuf(); ~RandomBuf(); int readFromDevice(char* buffer, std::streamsize length); }; class Foundation_API RandomIOS: public virtual std::ios /// The base class for RandomInputStream. /// /// This class is needed to ensure the correct initialization /// order of the stream buffer and base classes. { public: RandomIOS(); ~RandomIOS(); RandomBuf* rdbuf(); protected: RandomBuf _buf; }; class Foundation_API RandomInputStream: public RandomIOS, public std::istream /// This istream generates random data /// using the RandomBuf. { public: RandomInputStream(); ~RandomInputStream(); }; } // namespace Poco #endif // Foundation_RandomStream_INCLUDED