// // DirectoryIterator_WIN32U.h // // $Id: //poco/Main/Foundation/include/Poco/DirectoryIterator_WIN32U.h#2 $ // // Library: Foundation // Package: Filesystem // Module: DirectoryIterator // // Definition of the DirectoryIteratorImpl class for WIN32. // // Copyright (c) 2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_DirectoryIterator_WIN32U_INCLUDED #define Foundation_DirectoryIterator_WIN32U_INCLUDED #include "Poco/Foundation.h" #include namespace Poco { class Foundation_API DirectoryIteratorImpl { public: DirectoryIteratorImpl(const std::string& path); ~DirectoryIteratorImpl(); void duplicate(); void release(); const std::string& get() const; const std::string& next(); private: HANDLE _fh; WIN32_FIND_DATAW _fd; std::string _current; int _rc; }; // // inlines // const std::string& DirectoryIteratorImpl::get() const { return _current; } inline void DirectoryIteratorImpl::duplicate() { ++_rc; } inline void DirectoryIteratorImpl::release() { if (--_rc == 0) delete this; } } // namespace Poco #endif // Foundation_DirectoryIterator_WIN32U_INCLUDED