// // UTF32Encoding.h // // Library: Foundation // Package: Text // Module: UTF32Encoding // // Definition of the UTF32Encoding class. // // Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_UTF32Encoding_INCLUDED #define Foundation_UTF32Encoding_INCLUDED #include "Poco/Foundation.h" #include "Poco/TextEncoding.h" namespace Poco { class Foundation_API UTF32Encoding: public TextEncoding /// UTF-32 text encoding, as defined in RFC 2781. /// /// When converting from UTF-32 to Unicode, surrogates are /// reported as they are - in other words, surrogate pairs /// are not combined into one Unicode character. { public: enum ByteOrderType { BIG_ENDIAN_BYTE_ORDER, LITTLE_ENDIAN_BYTE_ORDER, NATIVE_BYTE_ORDER }; UTF32Encoding(ByteOrderType byteOrder = NATIVE_BYTE_ORDER); /// Creates and initializes the encoding for the given byte order. UTF32Encoding(int byteOrderMark); /// Creates and initializes the encoding for the byte-order /// indicated by the given byte-order mark, which is the Unicode /// character 0xFEFF. ~UTF32Encoding(); ByteOrderType getByteOrder() const; /// Returns the byte-order currently in use. void setByteOrder(ByteOrderType byteOrder); /// Sets the byte order. void setByteOrder(int byteOrderMark); /// Sets the byte order according to the given /// byte order mark, which is the Unicode /// character 0xFEFF. const char* canonicalName() const; bool isA(const std::string& encodingName) const; const CharacterMap& characterMap() const; int convert(const unsigned char* bytes) const; int convert(int ch, unsigned char* bytes, int length) const; int queryConvert(const unsigned char* bytes, int length) const; int sequenceLength(const unsigned char* bytes, int length) const; protected: static int safeToInt(Poco::UInt32 value) { if (value <= 0x10FFFF) return static_cast(value); else return -1; } private: bool _flipBytes; static const char* _names[]; static const CharacterMap _charMap; }; } // namespace Poco #endif // Foundation_UTF32Encoding_INCLUDED