// // DialogSocket.cpp // // $Id: //poco/1.4/Net/src/DialogSocket.cpp#2 $ // // Library: Net // Package: Sockets // Module: DialogSocket // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "Poco/Net/DialogSocket.h" #include "Poco/Ascii.h" #include namespace Poco { namespace Net { DialogSocket::DialogSocket(): _pBuffer(0), _pNext(0), _pEnd(0) { allocBuffer(); } DialogSocket::DialogSocket(const SocketAddress& address): StreamSocket(address), _pBuffer(0), _pNext(0), _pEnd(0) { allocBuffer(); } DialogSocket::DialogSocket(const Socket& socket): StreamSocket(socket), _pBuffer(0), _pNext(0), _pEnd(0) { allocBuffer(); } DialogSocket::DialogSocket(const DialogSocket& socket): StreamSocket(socket), _pBuffer(0), _pNext(0), _pEnd(0) { allocBuffer(); } DialogSocket::~DialogSocket() { delete [] _pBuffer; } DialogSocket& DialogSocket::operator = (const Socket& socket) { StreamSocket::operator = (socket); _pNext = _pBuffer; _pEnd = _pBuffer; return *this; } DialogSocket& DialogSocket::operator = (const DialogSocket& socket) { StreamSocket::operator = (socket); _pNext = _pBuffer; _pEnd = _pBuffer; return *this; } void DialogSocket::sendByte(unsigned char ch) { sendBytes(&ch, 1); } void DialogSocket::sendString(const char* str) { sendBytes(str, (int) std::strlen(str)); } void DialogSocket::sendString(const std::string& str) { sendBytes(str.data(), (int) str.length()); } void DialogSocket::sendMessage(const std::string& message) { std::string line; line.reserve(message.length() + 2); line.append(message); line.append("\r\n"); sendString(line); } void DialogSocket::sendMessage(const std::string& message, const std::string& arg) { std::string line; line.reserve(message.length() + arg.length() + 3); line.append(message); if (!arg.empty()) { line.append(" "); line.append(arg); } line.append("\r\n"); sendString(line); } void DialogSocket::sendMessage(const std::string& message, const std::string& arg1, const std::string& arg2) { std::string line; line.reserve(message.length() + arg1.length() +arg2.length() + 4); line.append(message); line.append(" "); line.append(arg1); if (!arg2.empty()) { line.append(" "); line.append(arg2); } line.append("\r\n"); sendString(line); } bool DialogSocket::receiveMessage(std::string& message) { message.clear(); return receiveLine(message); } int DialogSocket::receiveStatusMessage(std::string& message) { message.clear(); int status = receiveStatusLine(message); if (status < 0) { while (status <= 0) { message += '\n'; status = receiveStatusLine(message); } } return status; } int DialogSocket::get() { refill(); if (_pNext != _pEnd) return std::char_traits::to_int_type(*_pNext++); else return EOF_CHAR; } int DialogSocket::peek() { refill(); if (_pNext != _pEnd) return std::char_traits::to_int_type(*_pNext); else return EOF_CHAR; } void DialogSocket::synch() { sendUrgent(TELNET_DM); } void DialogSocket::sendTelnetCommand(unsigned char command) { unsigned char buffer[2]; buffer[0] = TELNET_IAC; buffer[1] = command; sendBytes(buffer, 2); } void DialogSocket::sendTelnetCommand(unsigned char command, unsigned char arg) { unsigned char buffer[3]; buffer[0] = TELNET_IAC; buffer[1] = command; buffer[2] = arg; sendBytes(buffer, 3); } void DialogSocket::refill() { if (_pNext == _pEnd) { int n = receiveBytes(_pBuffer, RECEIVE_BUFFER_SIZE); if (n > 0) { _pNext = _pBuffer; _pEnd = _pBuffer + n; } } } void DialogSocket::allocBuffer() { _pBuffer = new char [RECEIVE_BUFFER_SIZE]; _pNext = _pBuffer; _pEnd = _pBuffer; } bool DialogSocket::receiveLine(std::string& line) { // An old wisdom goes: be strict in what you emit // and generous in what you accept. int ch = get(); while (ch != EOF_CHAR && ch != '\r' && ch != '\n') { line += (char) ch; ch = get(); } if (ch == '\r' && peek() == '\n') get(); else if (ch == EOF_CHAR) return false; return true; } int DialogSocket::receiveStatusLine(std::string& line) { int status = 0; int ch = get(); if (ch != EOF_CHAR) line += (char) ch; int n = 0; while (Poco::Ascii::isDigit(ch) && n < 3) { status *= 10; status += ch - '0'; ++n; ch = get(); if (ch != EOF_CHAR) line += (char) ch; } if (n == 3) { if (ch == '-') status = -status; } else status = 0; if (ch != EOF_CHAR) receiveLine(line); return status; } int DialogSocket::receiveRawBytes(void* buffer, int length) { refill(); int n = static_cast(_pEnd - _pNext); if (n > length) n = length; std::memcpy(buffer, _pNext, n); _pNext += n; return n; } } } // namespace Poco::Net