// // LoggingFactory.cpp // // $Id: //poco/svn/Foundation/src/LoggingFactory.cpp#2 $ // // Library: Foundation // Package: Logging // Module: LoggingFactory // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #include "Poco/LoggingFactory.h" #include "Poco/SingletonHolder.h" #include "Poco/AsyncChannel.h" #include "Poco/ConsoleChannel.h" #include "Poco/FileChannel.h" #include "Poco/FormattingChannel.h" #include "Poco/SplitterChannel.h" #include "Poco/NullChannel.h" #if defined(POCO_OS_FAMILY_UNIX) #include "Poco/SyslogChannel.h" #endif #if defined(POCO_OS_FAMILY_VMS) #include "Poco/OpcomChannel.h" #endif #if defined(POCO_OS_FAMILY_WINDOWS) && !defined(_WIN32_WCE) #include "Poco/EventLogChannel.h" #include "Poco/WindowsConsoleChannel.h" #endif #include "Poco/PatternFormatter.h" namespace Poco { LoggingFactory::LoggingFactory() { registerBuiltins(); } LoggingFactory::~LoggingFactory() { } void LoggingFactory::registerChannelClass(const std::string& className, ChannelInstantiator* pFactory) { _channelFactory.registerClass(className, pFactory); } void LoggingFactory::registerFormatterClass(const std::string& className, FormatterFactory* pFactory) { _formatterFactory.registerClass(className, pFactory); } Channel* LoggingFactory::createChannel(const std::string& className) const { return _channelFactory.createInstance(className); } Formatter* LoggingFactory::createFormatter(const std::string& className) const { return _formatterFactory.createInstance(className); } namespace { static SingletonHolder sh; } LoggingFactory& LoggingFactory::defaultFactory() { return *sh.get(); } void LoggingFactory::registerBuiltins() { _channelFactory.registerClass("AsyncChannel", new Instantiator); #if defined(POCO_OS_FAMILY_WINDOWS) && !defined(_WIN32_WCE) _channelFactory.registerClass("ConsoleChannel", new Instantiator); #else _channelFactory.registerClass("ConsoleChannel", new Instantiator); #endif #ifndef POCO_NO_FILECHANNEL _channelFactory.registerClass("FileChannel", new Instantiator); #endif _channelFactory.registerClass("FormattingChannel", new Instantiator); #ifndef POCO_NO_SPLITTERCHANNEL _channelFactory.registerClass("SplitterChannel", new Instantiator); #endif _channelFactory.registerClass("NullChannel", new Instantiator); #if defined(POCO_OS_FAMILY_UNIX) #ifndef POCO_NO_SYSLOGCHANNEL _channelFactory.registerClass("SyslogChannel", new Instantiator); #endif #endif #if defined(POCO_OS_FAMILY_VMS) _channelFactory.registerClass("OpcomChannel", new Instantiator); #endif #if defined(POCO_OS_FAMILY_WINDOWS) && !defined(_WIN32_WCE) _channelFactory.registerClass("EventLogChannel", new Instantiator); #endif _formatterFactory.registerClass("PatternFormatter", new Instantiator); } } // namespace Poco