// // RecursiveDirectoryIterator.h // // $Id$ // // Library: Foundation // Package: Filesystem // Module: RecursiveDirectoryIterator // // Definition of the RecursiveDirectoryIterator class. // // Copyright (c) 2012, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_RecursiveDirectoryIterator_INCLUDED #define Foundation_RecursiveDirectoryIterator_INCLUDED #include "Poco/Foundation.h" #include "Poco/File.h" #include "Poco/Path.h" #include "Poco/RecursiveDirectoryIteratorImpl.h" #include "Poco/DirectoryIteratorStrategy.h" namespace Poco { class DirectoryIterator; template class RecursiveDirectoryIteratorImpl; template class RecursiveDirectoryIterator /// The RecursiveDirectoryIterator class is used to enumerate /// all files in a directory and its subdirectories. /// /// RecursiveDirectoryIterator has some limitations: /// * only forward iteration (++) is supported /// * an iterator copied from another one will always /// point to the same file as the original iterator, /// even is the original iterator has been advanced /// (all copies of an iterator share their state with /// the original iterator) /// /// The class can follow different traversal strategies: /// * depth-first strategy; /// * siblings-first strategy. /// The strategies are set by template parameter. /// There are two corresponding typedefs: /// * SimpleRecursiveDirectoryIterator; /// * SiblingsFirstRecursiveDirectoryIterator. /// /// The depth of traversal can be limited by constructor /// parameter maxDepth (which sets the infinite depth by default). { public: typedef RecursiveDirectoryIterator MyType; enum { D_INFINITE = 0 /// Constant for infinite traverse depth. }; RecursiveDirectoryIterator() /// Creates the end iterator. : _pImpl(0) { } RecursiveDirectoryIterator(const std::string& path, UInt16 maxDepth = D_INFINITE) /// Creates a recursive directory iterator for the given path. : _pImpl(new ImplType(path, maxDepth)), _path(Path(_pImpl->get())), _file(_path) { } RecursiveDirectoryIterator(const MyType& iterator): /// Creates a copy of another recursive directory iterator. _pImpl(iterator._pImpl), _path(iterator._path), _file(iterator._file) { } RecursiveDirectoryIterator(const DirectoryIterator& iterator, UInt16 maxDepth = D_INFINITE): /// Creates a recursive directory iterator for the path of /// non-recursive directory iterator. _pImpl(new ImplType(iterator->path(), maxDepth)), _path(Path(_pImpl->get())), _file(_path) { } RecursiveDirectoryIterator(const File& file, UInt16 maxDepth = D_INFINITE): /// Creates a recursive directory iterator for the given path. _pImpl(new ImplType(file.path(), maxDepth)), _path(Path(_pImpl->get())), _file(_path) { } RecursiveDirectoryIterator(const Path& path, UInt16 maxDepth = D_INFINITE): /// Creates a recursive directory iterator for the given path. _pImpl(new ImplType(path.toString(), maxDepth)), _path(Path(_pImpl->get())), _file(_path) { } ~RecursiveDirectoryIterator() /// Destroys the DirectoryIterator. { if (_pImpl) _pImpl->release(); } const std::string& name() const /// Returns the current filename. { return _path.getFileName(); } const Poco::Path& path() const /// Returns the current path. { return _path; } UInt16 depth() const /// Depth of recursion (counting from 1). { return _pImpl->depth(); } UInt16 maxDepth() const /// Max depth of recursion (counting from 1). { return _pImpl->maxDepth(); } MyType& operator = (const MyType& it) { if (_pImpl) _pImpl->release(); _pImpl = it._pImpl; if (_pImpl) { _pImpl->duplicate(); _path = it._path; _file = _path; } return *this; } MyType& operator = (const File& file) { if (_pImpl) _pImpl->release(); _pImpl = new ImplType(file.path()); _path = Path(_pImpl->get()); _file = _path; return *this; } MyType& operator = (const Path& path) { if (_pImpl) _pImpl->release(); _pImpl = new ImplType(path.toString()); _path = Path(_pImpl->get()); _file = _path; return *this; } MyType& operator = (const std::string& path) { if (_pImpl) _pImpl->release(); _pImpl = new ImplType(path); _path = Path(_pImpl->get()); _file = _path; return *this; } MyType& operator ++ () { if (_pImpl) { _path = Path(_pImpl->next()); _file = _path; } return *this; } const File& operator * () const { return _file; } File& operator *() { return _file; } const File* operator -> () const { return &_file; } File* operator -> () { return &_file; } template friend inline bool operator ==(const RecursiveDirectoryIterator& a, const RecursiveDirectoryIterator& b); template friend inline bool operator !=(const RecursiveDirectoryIterator& a, const RecursiveDirectoryIterator& b); private: typedef RecursiveDirectoryIteratorImpl ImplType; ImplType* _pImpl; Path _path; File _file; }; // // friend comparsion operators // template inline bool operator ==(const RecursiveDirectoryIterator& a, const RecursiveDirectoryIterator& b) { return a.path().toString() == b.path().toString();; } template inline bool operator !=(const RecursiveDirectoryIterator& a, const RecursiveDirectoryIterator& b) { return a.path().toString() != b.path().toString();; } // // typedefs // typedef RecursiveDirectoryIterator SimpleRecursiveDirectoryIterator; typedef RecursiveDirectoryIterator SiblingsFirstRecursiveDirectoryIterator; } // namespace Poco #endif // Foundation_RecursiveDirectoryIterator_INCLUDED