// // DynamicFactory.h // // Library: Foundation // Package: Core // Module: DynamicFactory // // Definition of the DynamicFactory class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_DynamicFactory_INCLUDED #define Foundation_DynamicFactory_INCLUDED #include "Poco/Foundation.h" #include "Poco/Instantiator.h" #include "Poco/Exception.h" #include "Poco/Mutex.h" #include #include namespace Poco { template class DynamicFactory /// A factory that creates objects by class name. { public: typedef AbstractInstantiator AbstractFactory; DynamicFactory() /// Creates the DynamicFactory. { } ~DynamicFactory() /// Destroys the DynamicFactory and deletes the instantiators for /// all registered classes. { for (typename FactoryMap::iterator it = _map.begin(); it != _map.end(); ++it) { delete it->second; } } Base* createInstance(const std::string& className) const /// Creates a new instance of the class with the given name. /// The class must have been registered with registerClass. /// If the class name is unknown, a NotFoundException is thrown. { FastMutex::ScopedLock lock(_mutex); typename FactoryMap::const_iterator it = _map.find(className); if (it != _map.end()) return it->second->createInstance(); else throw NotFoundException(className); } template void registerClass(const std::string& className) /// Registers the instantiator for the given class with the DynamicFactory. /// The DynamicFactory takes ownership of the instantiator and deletes /// it when it's no longer used. /// If the class has already been registered, an ExistsException is thrown /// and the instantiator is deleted. { registerClass(className, new Instantiator); } void registerClass(const std::string& className, AbstractFactory* pAbstractFactory) /// Registers the instantiator for the given class with the DynamicFactory. /// The DynamicFactory takes ownership of the instantiator and deletes /// it when it's no longer used. /// If the class has already been registered, an ExistsException is thrown /// and the instantiator is deleted. { poco_check_ptr (pAbstractFactory); FastMutex::ScopedLock lock(_mutex); #ifndef POCO_ENABLE_CPP11 std::auto_ptr ptr(pAbstractFactory); #else std::unique_ptr ptr(pAbstractFactory); #endif // POCO_ENABLE_CPP11 typename FactoryMap::iterator it = _map.find(className); if (it == _map.end()) _map[className] = ptr.release(); else throw ExistsException(className); } void unregisterClass(const std::string& className) /// Unregisters the given class and deletes the instantiator /// for the class. /// Throws a NotFoundException if the class has not been registered. { FastMutex::ScopedLock lock(_mutex); typename FactoryMap::iterator it = _map.find(className); if (it != _map.end()) { delete it->second; _map.erase(it); } else throw NotFoundException(className); } bool isClass(const std::string& className) const /// Returns true iff the given class has been registered. { FastMutex::ScopedLock lock(_mutex); return _map.find(className) != _map.end(); } private: DynamicFactory(const DynamicFactory&); DynamicFactory& operator = (const DynamicFactory&); typedef std::map FactoryMap; FactoryMap _map; mutable FastMutex _mutex; }; } // namespace Poco #endif // Foundation_DynamicFactory_INCLUDED