// // BufferedBidirectionalStreamBuf.h // // Library: Foundation // Package: Streams // Module: StreamBuf // // Definition of template BasicBufferedBidirectionalStreamBuf and class BufferedBidirectionalStreamBuf. // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_BufferedBidirectionalStreamBuf_INCLUDED #define Foundation_BufferedBidirectionalStreamBuf_INCLUDED #include "Poco/Foundation.h" #include "Poco/BufferAllocator.h" #include "Poco/StreamUtil.h" #include #include #include namespace Poco { template > class BasicBufferedBidirectionalStreamBuf: public std::basic_streambuf /// This is an implementation of a buffered bidirectional /// streambuf that greatly simplifies the implementation of /// custom streambufs of various kinds. /// Derived classes only have to override the methods /// readFromDevice() or writeToDevice(). /// /// In contrast to BasicBufferedStreambuf, this class supports /// simultaneous read and write access, so in addition to /// istream and ostream this streambuf can also be used /// for implementing an iostream. { protected: using Base = std::basic_streambuf; using IOS = std::basic_ios; using char_type = ch; using char_traits = tr; using Allocator = ba; using int_type = typename Base::int_type; using pos_type = typename Base::pos_type; using off_type = typename Base::off_type; using openmode = typename IOS::openmode; public: BasicBufferedBidirectionalStreamBuf(std::streamsize bufferSize, openmode mode): _bufsize(bufferSize), _pReadBuffer(Allocator::allocate(_bufsize)), _pWriteBuffer(Allocator::allocate(_bufsize)), _mode(mode) { resetBuffers(); } ~BasicBufferedBidirectionalStreamBuf() { Allocator::deallocate(_pReadBuffer, _bufsize); Allocator::deallocate(_pWriteBuffer, _bufsize); } BasicBufferedBidirectionalStreamBuf(const BasicBufferedBidirectionalStreamBuf&) = delete; BasicBufferedBidirectionalStreamBuf& operator = (const BasicBufferedBidirectionalStreamBuf&) = delete; virtual int_type overflow(int_type c) { if (!(_mode & IOS::out)) return char_traits::eof(); if (flushBuffer() == std::streamsize(-1)) return char_traits::eof(); if (c != char_traits::eof()) { *this->pptr() = char_traits::to_char_type(c); this->pbump(1); } return c; } virtual int_type underflow() { if (!(_mode & IOS::in)) return char_traits::eof(); if (this->gptr() && (this->gptr() < this->egptr())) return char_traits::to_int_type(*this->gptr()); int putback = int(this->gptr() - this->eback()); if (putback > 4) putback = 4; char_traits::move(_pReadBuffer + (4 - putback), this->gptr() - putback, putback); int n = readFromDevice(_pReadBuffer + 4, _bufsize - 4); if (n <= 0) return char_traits::eof(); this->setg(_pReadBuffer + (4 - putback), _pReadBuffer + 4, _pReadBuffer + 4 + n); // return next character return char_traits::to_int_type(*this->gptr()); } virtual int sync() { if (this->pptr() && this->pptr() > this->pbase()) { if (flushBuffer() == -1) return -1; } return 0; } protected: void setMode(openmode mode) { _mode = mode; } openmode getMode() const { return _mode; } void resetBuffers() { this->setg(_pReadBuffer + 4, _pReadBuffer + 4, _pReadBuffer + 4); this->setp(_pWriteBuffer, _pWriteBuffer + _bufsize); } virtual bool resizeBuffer(std::streamsize bufferSize) { if (_bufsize != bufferSize) { Allocator::deallocate(_pReadBuffer, _bufsize); Allocator::deallocate(_pWriteBuffer, _bufsize); _bufsize = bufferSize; _pReadBuffer = Allocator::allocate(_bufsize); _pWriteBuffer = Allocator::allocate(_bufsize); } resetBuffers(); return true; } private: virtual int readFromDevice(char_type* /*buffer*/, std::streamsize /*length*/) { return 0; } virtual int writeToDevice(const char_type* /*buffer*/, std::streamsize /*length*/) { return 0; } int flushBuffer() { int n = int(this->pptr() - this->pbase()); if (writeToDevice(this->pbase(), n) == n) { this->pbump(-n); return n; } return -1; } std::streamsize _bufsize {0}; char_type* _pReadBuffer {nullptr}; char_type* _pWriteBuffer {nullptr}; openmode _mode {0}; }; // // We provide an instantiation for char. // // Visual C++ needs a workaround - explicitly importing the template // instantiation - to avoid duplicate symbols due to multiple // instantiations in different libraries. // #if defined(_MSC_VER) && defined(POCO_DLL) && !defined(Foundation_EXPORTS) template class Foundation_API BasicBufferedBidirectionalStreamBuf>; #endif using BufferedBidirectionalStreamBuf = BasicBufferedBidirectionalStreamBuf>; } // namespace Poco #endif // Foundation_BufferedBidirectionalStreamBuf_INCLUDED