// // DirectoryIterator_UNIX.cpp // // $Id: //poco/1.4/Foundation/src/DirectoryIterator_UNIX.cpp#2 $ // // Library: Foundation // Package: Filesystem // Module: DirectoryIterator // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #include "Poco/DirectoryIterator_UNIX.h" #if defined(POCO_VXWORKS) #include "Poco/File_VX.h" #else #include "Poco/File_UNIX.h" #endif #include "Poco/Path.h" namespace Poco { DirectoryIteratorImpl::DirectoryIteratorImpl(const std::string& path): _pDir(0), _rc(1) { Path p(path); p.makeFile(); #if defined(POCO_VXWORKS) _pDir = opendir(const_cast(p.toString().c_str())); #else _pDir = opendir(p.toString().c_str()); #endif if (!_pDir) File::handleLastError(path); next(); } DirectoryIteratorImpl::~DirectoryIteratorImpl() { if (_pDir) closedir(_pDir); } const std::string& DirectoryIteratorImpl::next() { do { struct dirent* pEntry = readdir(_pDir); if (pEntry) _current = pEntry->d_name; else _current.clear(); } while (_current == "." || _current == ".."); return _current; } } // namespace Poco