// // Glob.h // // Library: Foundation // Package: Filesystem // Module: Glob // // Definition of the Glob class. // // Copyright (c) 2004-2009, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_Glob_INCLUDED #define Foundation_Glob_INCLUDED #include "Poco/Foundation.h" #include "Poco/TextIterator.h" #include namespace Poco { class Path; class Foundation_API Glob /// This class implements glob-style pattern matching /// as known from Unix shells. /// /// In the pattern string, '*' matches any sequence of characters, /// '?' matches any single character, [SET] matches any single character /// in the specified set, [!SET] matches any character not in the /// specified set. /// /// A set is composed of characters or ranges; a range looks like /// character hyphen character (as in 0-9 or A-Z). /// [0-9a-zA-Z_] is the set of characters allowed in C identifiers. /// Any other character in the pattern must be matched exactly. /// /// To suppress the special syntactic significance of any of '[]*?!-\', /// and match the character exactly, precede it with a backslash. /// /// All strings are assumed to be UTF-8 encoded. { public: enum Options /// Flags that modify the matching behavior. { GLOB_DEFAULT = 0x00, /// default behavior GLOB_DOT_SPECIAL = 0x01, /// '*' and '?' do not match '.' at beginning of subject GLOB_FOLLOW_SYMLINKS = 0x02, /// follow symbolic links GLOB_CASELESS = 0x04, /// ignore case when comparing characters GLOB_DIRS_ONLY = 0x80 /// only glob for directories (for internal use only) }; Glob(const std::string& pattern, int options = 0); /// Creates the Glob, using the given pattern. The pattern /// must not be an empty string. /// /// If the GLOB_DOT_SPECIAL option is specified, '*' and '?' do /// not match '.' at the beginning of a matched subject. This is useful for /// making dot-files invisible in good old Unix-style. ~Glob(); /// Destroys the Glob. bool match(const std::string& subject); /// Matches the given subject against the glob pattern. /// Returns true if the subject matches the pattern, false /// otherwise. static void glob(const std::string& pathPattern, std::set& files, int options = 0); /// Creates a set of files that match the given pathPattern. /// /// The path may be give in either Unix, Windows or VMS syntax and /// is automatically expanded by calling Path::expand(). /// /// The pattern may contain wildcard expressions even in intermediate /// directory names (e.g. /usr/include/*/*.h). /// /// Note that, for obvious reasons, escaping characters in a pattern /// with a backslash does not work in Windows-style paths. /// /// Directories that for whatever reason cannot be traversed are /// ignored. static void glob(const char* pathPattern, std::set& files, int options = 0); /// Creates a set of files that match the given pathPattern. /// /// The path may be give in either Unix, Windows or VMS syntax and /// is automatically expanded by calling Path::expand(). /// /// The pattern may contain wildcard expressions even in intermediate /// directory names (e.g. /usr/include/*/*.h). /// /// Note that, for obvious reasons, escaping characters in a pattern /// with a backslash does not work in Windows-style paths. /// /// Directories that for whatever reason cannot be traversed are /// ignored. static void glob(const Path& pathPattern, std::set& files, int options = 0); /// Creates a set of files that match the given pathPattern. /// /// The pattern may contain wildcard expressions even in intermediate /// directory names (e.g. /usr/include/*/*.h). /// /// Note that, for obvious reasons, escaping characters in a pattern /// with a backslash does not work in Windows-style paths. /// /// Directories that for whatever reason cannot be traversed are /// ignored. static void glob(const Path& pathPattern, const Path& basePath, std::set& files, int options = 0); /// Creates a set of files that match the given pathPattern, starting from basePath. /// /// The pattern may contain wildcard expressions even in intermediate /// directory names (e.g. /usr/include/*/*.h). /// /// Note that, for obvious reasons, escaping characters in a pattern /// with a backslash does not work in Windows-style paths. /// /// Directories that for whatever reason cannot be traversed are /// ignored. protected: bool match(TextIterator& itp, const TextIterator& endp, TextIterator& its, const TextIterator& ends); bool matchAfterAsterisk(TextIterator itp, const TextIterator& endp, TextIterator its, const TextIterator& ends); bool matchSet(TextIterator& itp, const TextIterator& endp, int c); static void collect(const Path& pathPattern, const Path& base, const Path& current, const std::string& pattern, std::set& files, int options); static bool isDirectory(const Path& path, bool followSymlink); private: std::string _pattern; int _options; Glob(); Glob(const Glob&); Glob& operator = (const Glob&); }; } // namespace Poco #endif // Foundation_Glob_INCLUDED