// // NotificationCenter.h // // $Id: //poco/svn/Foundation/include/Poco/NotificationCenter.h#2 $ // // Library: Foundation // Package: Notifications // Module: NotificationCenter // // Definition of the NotificationCenter class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_NotificationCenter_INCLUDED #define Foundation_NotificationCenter_INCLUDED #include "Poco/Foundation.h" #include "Poco/Mutex.h" #include namespace Poco { class Notification; class AbstractObserver; class Foundation_API NotificationCenter /// A NotificationCenter is essentially a notification dispatcher. /// It notifies all observers of notifications meeting specific criteria. /// This information is encapsulated in Notification objects. /// Client objects register themselves with the notification center as observers of /// specific notifications posted by other objects. When an event occurs, an object /// posts an appropriate notification to the notification center. The notification /// center invokes the registered method on each matching observer, passing the notification /// as argument. /// /// The order in which observers receive notifications is undefined. /// It is possible for the posting object and the observing object to be the same. /// The NotificationCenter delivers notifications to observers synchronously. /// In other words the postNotification() method does not return until all observers have /// received and processed the notification. /// If an observer throws an exception while handling a notification, the NotificationCenter /// stops dispatching the notification and postNotification() rethrows the exception. /// /// In a multithreaded scenario, notifications are always delivered in the thread in which the /// notification was posted, which may not be the same thread in which an observer registered itself. /// /// The NotificationCenter class is basically a C++ implementation of the NSNotificationCenter class /// found in Apple's Cocoa (or OpenStep). /// /// While handling a notification, an observer can unregister itself from the notification center, /// or it can register or unregister other observers. Observers added during a dispatch cycle /// will not receive the current notification. /// /// The method receiving the notification must be implemented as /// void handleNotification(MyNotification* pNf); /// The handler method gets co-ownership of the Notification object /// and must release it when done. This is best done with an AutoPtr: /// void MyClass::handleNotification(MyNotification* pNf) /// { /// AutoPtr nf(pNf); /// ... /// } /// /// Alternatively, the NObserver class template can be used to register a callback /// method. In this case, the callback method receives the Notification in an /// AutoPtr and thus does not have to deal with object ownership issues: /// void MyClass::handleNotification(const AutoPtr& pNf) /// { /// ... /// } { public: NotificationCenter(); /// Creates the NotificationCenter. ~NotificationCenter(); /// Destroys the NotificationCenter. void addObserver(const AbstractObserver& observer); /// Registers an observer with the NotificationCenter. /// Usage: /// Observer obs(*this, &MyClass::handleNotification); /// notificationCenter.addObserver(obs); /// /// Alternatively, the NObserver template class can be used instead of Observer. void removeObserver(const AbstractObserver& observer); /// Unregisters an observer with the NotificationCenter. void postNotification(Notification* pNotification); /// Posts a notification to the NotificationCenter. /// The NotificationCenter then delivers the notification /// to all interested observers. /// If an observer throws an exception, dispatching terminates /// and the exception is rethrown to the caller. /// Ownership of the notification object is claimed and the /// notification is released before returning. Therefore, /// a call like /// notificationCenter.postNotification(new MyNotification); /// does not result in a memory leak. bool hasObservers() const; /// Returns true iff there is at least one registered observer. /// /// Can be used to improve performance if an expensive notification /// shall only be created and posted if there are any observers. static NotificationCenter& defaultCenter(); /// Returns a reference to the default /// NotificationCenter. private: typedef std::list ObserverList; ObserverList _observers; mutable Mutex _mutex; }; } // namespace Poco #endif // Foundation_NotificationCenter_INCLUDED