* fix(platform): MinGW Compile and link errors: undefined reference to `WinMain'
* fix(platform): MinGW compile UUID tests (conflicting UUID defined as GUID in rpcdce.h via windows.h)
* Remove _WIN32_WCE macro
Poco now use C++17 and Windows CE does not support it and VS2017 does
also not support it so we can just remove Windows CE code. First remove
all macro usages from our own files.
* Remove WinCE support from build files
Poco now use C++17 and Windows CE does not support it and VS2017 does
also not support it so we can just remove Windows CE code. Remove all
references from build systems / scripts.
* Remove Windows CE related source and header files
Poco now use C++17 and Windows CE does not support it and VS2017 does
also not support it so we can just remove Windows CE code. First remove
all macro usages from our own files.
* Remove wcelibcex folder
Poco now use C++17 and Windows CE does not support it and VS2017 does
also not support it so we can just remove Windows CE code. First remove
all macro usages from our own files.
* Remove rest Windows CE mentions
There where some Windows CE mentions left. Remove those.
* Update Windows CE documentation
We should keep documentation some time so people can find reason for
remove.
---------
Co-authored-by: Kari Argillander <kari.argillander@fidelix.com>
Consider following situation. A class owns a timer. In destructor of that class we call .cancel() asynchronous on timer before it's destruction.
Now timer is executing cancel in it's own internal thread, while it's doing that destructor of timer is called from owner's destructor. Timer destructor enqueues stop notification. If that enqueue is happening just after while loop from cancel notification, stop notification is gonna be dropped and timer will never stop.
Fix: Add new method in TimedNotificationQueue which will return a notification regardless of the time it needs to be executed.
Get number of pending tasks in the queue. Flush out that many notifications from queue while taking special consideration of pending Stop and Cancel notifications.
Add test for new method in TimedNotificationQueue and fix cancel all tests to actually check if notification got executed.
fixes#3986
* Test that enumerates lots of elements with the same name
* Use map from key to count instead of multiset
Co-authored-by: Alexander Gololobov <{ID}+{username}@users.noreply.github.com>
Timer is implemented with internal queue. If a user wants to cancel all pending tasks it can call .cancel to schedule CancelNotification.
As a part of processing of CancelNotification it will just flush the whole queue. It does have special processing for StopNotification so that Timer destruction doesn't get blocked.
Now if we first schedule async cancel and before this first cancel is processed we schedule another cancel but this time a sync second one will block because it is never notified that all tasks are canceled, _finished event is never set on that flushed CancelNotification.
Fix: add diffrent processing in case of CancelNotification to set all of it's _finished events.
Also add a test for this situation.
- JSON: style and exceptions catch by ref fix
- NumberParser: case-insensitive hex parsing
- Dynamic::Var: const std::string& cast operator specialization (coaxing std::string ctor)
- LocalDateTime: strftime fix (buffer too small for full tz string, use %Z instead of %z - makes no difference on windows but is more portable)
- small buildwin.cmd vsvars32.bat call fix