* Add NativeThreadInfo
+ use in Message
+ test with PatternFormatter
* Fix NativeThreadInfo for glibc without gettid
* add new file to make
* chore: formatting
* fix(NativeThreadinfo): name and id #3333
* fix(NativeThread): add OS includes #3333
* fix(Message): use OS thread ID for non-POCO threads #3333
Fix Message initialization to correctly handle thread IDs for both POCO
and non-POCO threads. When Thread::current() returns null (std::thread,
main thread, etc.), use NativeThreadInfo to get the OS thread ID instead
of leaving _tid as zero.
Rename NativeThreadInfo::id() to NativeThreadInfo::osTid() to match the
Thread::currentOsTid() naming convention and clarify that both return
the same kernel-level thread identifier (not the POCO sequential ID).
Additional changes:
- Add comprehensive documentation to NativeThreadInfo explaining its
purpose and when to use it vs Thread::current()
- Fix LoggerTest warning by removing pessimizing std::move in return
- Update all platform implementations (POSIX, WIN32, WINCE, VxWorks)
This ensures the %I format specifier in PatternFormatter shows:
- POCO thread ID (1, 2, 3...) for Poco::Thread instances
- OS thread ID for non-POCO threads (std::thread, main thread, etc.)
* fix(LoggerTest): compare thread ID against actual value #3333
testFormatThreadName was failing in CI because it expected the POCO
thread ID to be 1, but in a full test run, many threads are created
before this test (by ThreadingTestSuite, etc.), resulting in higher IDs.
The test now compares against the actual thread's ID (thr.id()) instead
of a hard-coded value, making it robust regardless of test order.
* fix(NativeThreadInfo): windows compile #3333
* fix(NativeThreadInfo): mac compile fail; consolidate platform pthread functions selection #3333
* fix(NativeThreadInfo): use UTF8 #3333
* fix: remove NativeThreadInfo (not needed) #3333
* fix(Thread): proper UTF-8 handling and test robustness #3333
- Thread_WIN32: Use MultiByteToWideChar with CP_UTF8 in setCurrentNameImpl
instead of byte-by-byte iterator copy. The old conversion was incorrect
for non-ASCII characters (e.g., Japanese thread names).
- LoggerTest: Add bounds check (parts.size() >= 5) before accessing vector
elements to prevent undefined behavior if log message format is unexpected.
* fix(Message): disable thread name on platforms that don't have it #3333
* fix(Thread): make getCurrentName/setCurrentName always available #3333
Move POCO_NO_THREADNAME guard inside inline implementations instead of
around declarations. This ensures the API is always available on all
platforms, returning empty string or no-op on platforms without thread
name support (e.g., emscripten, AIX).
Update Message.cpp to remove conditional compilation since the functions
are now unconditionally available.
* fix(Thread): Windows backward compatibility and code cleanup #3333
Thread_WIN32.cpp:
- Use dynamic loading for SetThreadDescription/GetThreadDescription
via GetProcAddress for compatibility with pre-Windows 10 1607
- setCurrentNameImpl tries modern API first, falls back to legacy
exception method (0x406D1388) for older Windows/debuggers
- Remove redundant processthreadsapi.h and stringapiset.h includes
(already included via windows.h)
LoggerTest.cpp:
- Simplify loop condition (remove redundant npos check)
- Fix code style (braces on new lines)
---------
Co-authored-by: Olivier Smeesters <osm@idirect.net>
* fix shellcheck warnings; add some ci ignore test entries
* fix(make): Redirect build stderr to a file #4112
* enh(dev): add vscode run script and launch items for tests