fixed GH #1536: Building with OS X 10.12 SDK and 10.7 deployment target without libc++ fails

This commit is contained in:
Guenter Obiltschnig
2017-01-10 17:08:18 +01:00
parent 0f5853c057
commit f42f17dd65
15 changed files with 132 additions and 242 deletions

View File

@@ -24,7 +24,7 @@
#if POCO_OS == POCO_OS_WINDOWS_NT
#include "Poco/UnWindows.h"
#elif POCO_OS == POCO_OS_MAC_OS_X
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= __MAC_10_12 || __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_10_0 || __TV_OS_VERSION_MAX_ALLOWED >= __TVOS_10_0 || __WATCH_OS_VERSION_MAX_ALLOWED >= __WATCHOS_3_0
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 || __IPHONE_OS_VERSION_MAX_ALLOWED >= 100000 || __TV_OS_VERSION_MAX_ALLOWED >= 100000 || __WATCH_OS_VERSION_MAX_ALLOWED >= 30000
#ifndef POCO_HAVE_STD_ATOMICS
#define POCO_HAVE_STD_ATOMICS
#endif