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=Nullable and it supportion in TypeHandler
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220
Data/include/Poco/Data/Nullable.h
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220
Data/include/Poco/Data/Nullable.h
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//
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// Nullable.h
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//
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// $Id: //poco/Main/Data/include/Poco/Data/Nullable.h#1 $
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//
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// Library: Data
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// Package: DataCore
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// Module: Nullable
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//
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// Definition of the Nullable class.
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//
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// Copyright (c) 2008, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Data_Nullable_INCLUDED
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#define Data_Nullable_INCLUDED
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#include "Poco/Data/AbstractBinder.h"
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#include <iostream>
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//using namespace Poco::Data::Keywords;
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//using Poco::Data::NullData;
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namespace Poco {
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namespace Data {
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template <typename T>
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class Nullable {
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/// Nullable class - template for field, that can be null
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public:
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Nullable()
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: _value(), _isNull(true)
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/// Creates the Nullable.
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{
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}
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Nullable(const T& value)
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: _value(value), _isNull(false)
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/// Creates the Nullable from value
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{
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}
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Nullable(const NullData&)
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: _value(), _isNull(true)
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/// Creates the Nullable from null
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{
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}
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Nullable& operator=(const T& value)
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/// Assigns new value to Nullable
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{
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_isNull = false;
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_value = value;
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return *this;
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}
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Nullable& operator=(const Nullable<T>& other)
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/// Assigns other Nullable to Nullable
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{
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_isNull = other._isNull;
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_value = other._value;
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return *this;
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}
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Nullable& operator=(const NullData&)
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/// Assigns null to Nullable
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{
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_isNull = true;
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return *this;
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}
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bool operator==(const Nullable<T>& other) const
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/// Compares two Nullable
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{
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return (_isNull && other._isNull) || (_isNull == other._isNull && _value == other._value);
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}
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bool operator==(const T& value) const
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/// Compares Nullable with value
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{
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return (!_isNull && _value == value);
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}
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bool operator==(const NullData&) const
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/// Compares Nullable with null
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{
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return _isNull;
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}
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bool operator!=(const NullData&) const
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/// Compares Nullable for non null
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{
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return !_isNull;
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}
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bool operator!=(const T& value) const
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/// Compares Nullable with value for non equal
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{
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return (_isNull || _value != value);
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}
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bool operator < (const Nullable<T>& other) const
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/// Compares two Nullable
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{
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if (_isNull < other._isNull)
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return true;
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return (_value < other._value);
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}
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operator T& ()
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/// Get referens to value
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{
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return _value;
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}
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operator const T& () const
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/// Get const referens to value
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{
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return _value;
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}
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bool isNull() const
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/// Test Nullable for null
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{
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return _isNull;
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}
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void setNull(bool isNull)
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/// Change Nullable "isNull" sign
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{
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_isNull = isNull;
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}
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const T& getValue() const
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/// Get value
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{
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return _value;
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}
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void setValue(const T& value)
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/// Set value
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{
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_isNull = false; _value = value;
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}
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private:
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T _value;
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bool _isNull;
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};
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//
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// operators
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//
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template <typename T>
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bool operator == (const T& value, const Nullable<T>& nValue)
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{
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return (!nValue.isNull() && value == nValue.getValue());
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}
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template <typename T>
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bool operator != (const T& value, const Nullable<T>& nValue)
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{
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return (nValue.isNull() || value != nValue.getValue());
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}
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template <typename T>
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bool operator == (const NullData&, const Nullable<T>& nValue)
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{
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return nValue.isNull();
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}
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template <typename T>
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bool operator != (const NullData&, const Nullable<T>& nValue)
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{
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return !nValue.isNull();
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}
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template <typename T>
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std::ostream& operator<<(std::ostream& out, const Nullable<T>& obj)
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{
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if (obj.isNull())
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{
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out << "NULL";
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}
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else
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{
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out << obj.getValue();
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}
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return out;
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}
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} } // namespace Poco::Data
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#endif // Data_Nullable_INCLUDED
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