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179
Foundation/include/Poco/Nullable.h
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179
Foundation/include/Poco/Nullable.h
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//
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// Nullable.h
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//
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// $Id: //poco/1.4/Foundation/include/Poco/Nullable.h#1 $
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//
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// Library: Foundation
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// Package: Core
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// Module: Nullable
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//
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// Definition of the Nullable template class.
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//
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// Copyright (c) 2010, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Foundation_Nullable_INCLUDED
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#define Foundation_Nullable_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/Exception.h"
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#include <algorithm>
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namespace Poco {
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template <typename C>
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class Nullable
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/// Nullable is a simple wrapper class for value types
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/// that allows to introduce a "null" value or state
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/// to value objects.
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///
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/// The class is useful for passing parameters to functions
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/// when parameters are optional and no default values
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/// should be used.
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///
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/// A Nullable can be default constructed. In this case,
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/// the Nullable will have a Null value and isNull() will
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/// return true. Calling value() (without default value) on
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/// a Null object will throw a NullValueException.
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///
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/// A Nullable can also be constructed from a value.
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/// It is possible to assign a value to a Nullable, and
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/// to reset a Nullable to contain a Null value by calling
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/// clear().
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///
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/// For use with Nullable, the value type should support
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/// default construction.
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{
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public:
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Nullable():
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/// Creates an empty Nullable.
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_value(),
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_isNull(true)
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{
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}
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Nullable(const C& value):
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/// Creates a Nullable with the given value.
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_value(value),
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_isNull(false)
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{
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}
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Nullable(const Nullable& other):
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/// Creates a Nullable by copying another one.
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_value(other._value),
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_isNull(other._isNull)
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{
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}
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~Nullable()
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/// Destroys the Nullable.
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{
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}
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Nullable& assign(const C& value)
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/// Assigns a value to the Nullable.
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{
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_value = value;
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_isNull = false;
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return *this;
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}
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Nullable& assign(const Nullable& other)
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/// Assigns another Nullable.
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{
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Nullable tmp(other);
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swap(tmp);
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return *this;
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}
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Nullable& operator = (const C& value)
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{
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return assign(value);
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}
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Nullable& operator = (const Nullable& other)
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{
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return assign(other);
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}
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void swap(Nullable& other)
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{
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std::swap(_value, other._value);
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std::swap(_isNull, other._isNull);
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}
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const C& value() const
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/// Returns the Nullable's value.
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///
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/// Throws a NullValueException if the Nullable is empty.
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{
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if (!_isNull)
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return _value;
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else
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throw NullValueException();
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}
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const C& value(const C& deflt) const
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/// Returns the Nullable's value, or the
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/// given default value if the Nullable is empty.
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{
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return _isNull ? deflt : _value;
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}
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bool isNull() const
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/// Returns true iff the Nullable is empty.
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{
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return _isNull;
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}
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void clear()
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/// Clears the Nullable.
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{
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_isNull = true;
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}
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private:
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C _value;
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bool _isNull;
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};
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template <typename C>
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inline void swap(Nullable<C>& n1, Nullable<C>& n2)
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{
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n1.swap(n2);
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}
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} // namespace Poco
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#endif // Foundation_Nullable_INCLUDED
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