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Don't call CloseHandle() twice on Windows (as it causes crashes, or unexpected behavior). This would happen with the following test case:
ProcessHandle handle = Process.launch(...); handle.kill(); Then as handle gets out of scope, ~ProcessHandle would call CloseHandle() on an already closed handle.
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@@ -137,7 +137,7 @@ ProcessHandleImpl* ProcessImpl::launchImpl(const std::string& command, const Arg
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}
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void ProcessImpl::killImpl(const ProcessHandleImpl& handle)
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void ProcessImpl::killImpl(ProcessHandleImpl& handle)
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{
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killImpl(handle.id());
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}
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