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fixed GH #1536: Building with OS X 10.12 SDK and 10.7 deployment target without libc++ fails; updated Darwin build configurations
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@@ -24,7 +24,7 @@
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#if POCO_OS == POCO_OS_WINDOWS_NT
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#include "Poco/UnWindows.h"
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#elif POCO_OS == POCO_OS_MAC_OS_X
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#if __MAC_OS_X_VERSION_MAX_ALLOWED >= __MAC_10_12 || __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_10_0 || __TV_OS_VERSION_MAX_ALLOWED >= __TVOS_10_0 || __WATCH_OS_VERSION_MAX_ALLOWED >= __WATCHOS_3_0
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#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 || __IPHONE_OS_VERSION_MAX_ALLOWED >= 100000 || __TV_OS_VERSION_MAX_ALLOWED >= 100000 || __WATCH_OS_VERSION_MAX_ALLOWED >= 30000
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#ifndef POCO_HAVE_STD_ATOMICS
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#define POCO_HAVE_STD_ATOMICS
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#endif
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