mirror of
https://github.com/pocoproject/poco.git
synced 2025-10-14 23:07:56 +02:00
ported 1.4.4 branch changes (needs build checks and test runs!)
This commit is contained in:
330
Foundation/include/Poco/ObjectPool.h
Normal file
330
Foundation/include/Poco/ObjectPool.h
Normal file
@@ -0,0 +1,330 @@
|
||||
//
|
||||
// ObjectPool.h
|
||||
//
|
||||
// $Id: //poco/1.4/Foundation/include/Poco/ObjectPool.h#1 $
|
||||
//
|
||||
// Library: Foundation
|
||||
// Package: Core
|
||||
// Module: ObjectPool
|
||||
//
|
||||
// Definition of the ObjectPool template class and friends.
|
||||
//
|
||||
// Copyright (c) 2010-2012, Applied Informatics Software Engineering GmbH.
|
||||
// and Contributors.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person or organization
|
||||
// obtaining a copy of the software and accompanying documentation covered by
|
||||
// this license (the "Software") to use, reproduce, display, distribute,
|
||||
// execute, and transmit the Software, and to prepare derivative works of the
|
||||
// Software, and to permit third-parties to whom the Software is furnished to
|
||||
// do so, all subject to the following:
|
||||
//
|
||||
// The copyright notices in the Software and this entire statement, including
|
||||
// the above license grant, this restriction and the following disclaimer,
|
||||
// must be included in all copies of the Software, in whole or in part, and
|
||||
// all derivative works of the Software, unless such copies or derivative
|
||||
// works are solely in the form of machine-executable object code generated by
|
||||
// a source language processor.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
|
||||
#ifndef Foundation_ObjectPool_INCLUDED
|
||||
#define Foundation_ObjectPool_INCLUDED
|
||||
|
||||
|
||||
#include "Poco/Poco.h"
|
||||
#include "Poco/Mutex.h"
|
||||
#include "Poco/AutoPtr.h"
|
||||
#include "Poco/SharedPtr.h"
|
||||
#include <vector>
|
||||
#include <cctype>
|
||||
|
||||
|
||||
namespace Poco {
|
||||
|
||||
|
||||
template <class C, class P = C*>
|
||||
class PoolableObjectFactory
|
||||
/// A PoolableObjectFactory is responsible for creating and resetting
|
||||
/// objects managed by an ObjectPool.
|
||||
///
|
||||
/// Together with an ObjectPool, a PoolableObjectFactory is used as
|
||||
/// a policy class to change the behavior of the ObjectPool when
|
||||
/// creating new objects, returning used objects back to the pool
|
||||
/// and destroying objects, when the pool itself is destroyed or
|
||||
/// shrinked.
|
||||
{
|
||||
public:
|
||||
P createObject()
|
||||
/// Create and return a new object.
|
||||
{
|
||||
return new C;
|
||||
}
|
||||
|
||||
bool validateObject(P pObject)
|
||||
/// Checks whether the object is still valid
|
||||
/// and can be reused.
|
||||
///
|
||||
/// Returns true if the object is valid,
|
||||
/// false otherwise.
|
||||
///
|
||||
/// To maintain the integrity of the pool, this method
|
||||
/// must not throw an exception.
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void activateObject(P pObject)
|
||||
/// Called before an object is handed out by the pool.
|
||||
/// Also called for newly created objects, before
|
||||
/// they are given out for the first time.
|
||||
{
|
||||
}
|
||||
|
||||
void deactivateObject(P pObject)
|
||||
/// Called after an object has been given back to the
|
||||
/// pool and the object is still valid (a prior call
|
||||
/// to validateObject() returned true).
|
||||
///
|
||||
/// To maintain the integrity of the pool, this method
|
||||
/// must not throw an exception.
|
||||
{
|
||||
}
|
||||
|
||||
void destroyObject(P pObject)
|
||||
/// Destroy an object.
|
||||
///
|
||||
/// To maintain the integrity of the pool, this method
|
||||
/// must not throw an exception.
|
||||
{
|
||||
delete pObject;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
template <class C>
|
||||
class PoolableObjectFactory <C, Poco::AutoPtr<C> >
|
||||
{
|
||||
public:
|
||||
Poco::AutoPtr<C> createObject()
|
||||
{
|
||||
return new C;
|
||||
}
|
||||
|
||||
bool validateObject(Poco::AutoPtr<C> pObject)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void activateObject(Poco::AutoPtr<C> pObject)
|
||||
{
|
||||
}
|
||||
|
||||
void deactivateObject(Poco::AutoPtr<C> pObject)
|
||||
{
|
||||
}
|
||||
|
||||
void destroyObject(Poco::AutoPtr<C> pObject)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
template <class C>
|
||||
class PoolableObjectFactory <C, Poco::SharedPtr<C> >
|
||||
{
|
||||
public:
|
||||
Poco::SharedPtr<C> createObject()
|
||||
{
|
||||
return new C;
|
||||
}
|
||||
|
||||
bool validateObject(Poco::SharedPtr<C> pObject)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void activateObject(Poco::SharedPtr<C> pObject)
|
||||
{
|
||||
}
|
||||
|
||||
void deactivateObject(Poco::SharedPtr<C> pObject)
|
||||
{
|
||||
}
|
||||
|
||||
void destroyObject(Poco::SharedPtr<C> pObject)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
template <class C, class P = C*, class F = PoolableObjectFactory<C, P> >
|
||||
class ObjectPool
|
||||
/// An ObjectPool manages a pool of objects of a certain class.
|
||||
///
|
||||
/// The number of objects managed by the pool can be restricted.
|
||||
///
|
||||
/// When an object is requested from the pool:
|
||||
/// - If an object is available from the pool, an object from the pool is
|
||||
/// removed from the pool, activated (using the factory) and returned.
|
||||
/// - Otherwise, if the peak capacity of the pool has not yet been reached,
|
||||
/// a new object is created and activated, using the object factory, and returned.
|
||||
/// - If the peak capacity has already been reached, null is returned.
|
||||
///
|
||||
/// When an object is returned to the pool:
|
||||
/// - If the object is valid (checked by calling validateObject()
|
||||
/// from the object factory), the object is deactivated. If the
|
||||
/// number of objects in the pool is below the capacity,
|
||||
/// the object is added to the pool. Otherwise it is destroyed.
|
||||
/// - If the object is not valid, it is destroyed immediately.
|
||||
{
|
||||
public:
|
||||
ObjectPool(std::size_t capacity, std::size_t peakCapacity):
|
||||
/// Creates a new ObjectPool with the given capacity
|
||||
/// and peak capcacity.
|
||||
///
|
||||
/// The PoolableObjectFactory must have a public default constructor.
|
||||
_capacity(capacity),
|
||||
_peakCapacity(peakCapacity),
|
||||
_size(0)
|
||||
{
|
||||
poco_assert (capacity <= peakCapacity);
|
||||
}
|
||||
|
||||
ObjectPool(const F& factory, std::size_t capacity, std::size_t peakCapacity):
|
||||
/// Creates a new ObjectPool with the given PoolableObjectFactory,
|
||||
/// capacity and peak capacity. The PoolableObjectFactory must have
|
||||
/// a public copy constructor.
|
||||
_factory(factory),
|
||||
_capacity(capacity),
|
||||
_peakCapacity(peakCapacity),
|
||||
_size(0)
|
||||
{
|
||||
poco_assert (capacity <= peakCapacity);
|
||||
}
|
||||
|
||||
~ObjectPool()
|
||||
/// Destroys the ObjectPool.
|
||||
{
|
||||
for (typename std::vector<P>::iterator it = _pool.begin(); it != _pool.end(); ++it)
|
||||
{
|
||||
_factory.destroyObject(*it);
|
||||
}
|
||||
}
|
||||
|
||||
P borrowObject()
|
||||
/// Obtains an object from the pool, or creates a new object if
|
||||
/// possible.
|
||||
///
|
||||
/// Returns null if no object is available.
|
||||
///
|
||||
/// If activating the object fails, the object is destroyed and
|
||||
/// the exception is passed on to the caller.
|
||||
{
|
||||
Poco::FastMutex::ScopedLock lock(_mutex);
|
||||
|
||||
if (!_pool.empty())
|
||||
{
|
||||
P pObject = _pool.back();
|
||||
_pool.pop_back();
|
||||
return activateObject(pObject);
|
||||
}
|
||||
else if (_size < _peakCapacity)
|
||||
{
|
||||
P pObject = _factory.createObject();
|
||||
activateObject(pObject);
|
||||
_size++;
|
||||
return pObject;
|
||||
}
|
||||
else return 0;
|
||||
}
|
||||
|
||||
void returnObject(P pObject)
|
||||
/// Returns an object to the pool.
|
||||
{
|
||||
Poco::FastMutex::ScopedLock lock(_mutex);
|
||||
|
||||
if (_factory.validateObject(pObject))
|
||||
{
|
||||
_factory.deactivateObject(pObject);
|
||||
if (_pool.size() < _capacity)
|
||||
{
|
||||
_pool.push_back(pObject);
|
||||
}
|
||||
else
|
||||
{
|
||||
_factory.destroyObject(pObject);
|
||||
_size--;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_factory.destroyObject(pObject);
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t capacity() const
|
||||
{
|
||||
return _capacity;
|
||||
}
|
||||
|
||||
std::size_t peakCapacity() const
|
||||
{
|
||||
return _peakCapacity;
|
||||
}
|
||||
|
||||
std::size_t size() const
|
||||
{
|
||||
Poco::FastMutex::ScopedLock lock(_mutex);
|
||||
|
||||
return _size;
|
||||
}
|
||||
|
||||
std::size_t available() const
|
||||
{
|
||||
Poco::FastMutex::ScopedLock lock(_mutex);
|
||||
|
||||
return _pool.size() + _peakCapacity - _size;
|
||||
}
|
||||
|
||||
protected:
|
||||
P activateObject(P pObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
_factory.activateObject(pObject);
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
_factory.destroyObject(pObject);
|
||||
throw;
|
||||
}
|
||||
return pObject;
|
||||
}
|
||||
|
||||
private:
|
||||
ObjectPool();
|
||||
ObjectPool(const ObjectPool&);
|
||||
ObjectPool& operator = (const ObjectPool&);
|
||||
|
||||
F _factory;
|
||||
std::size_t _capacity;
|
||||
std::size_t _peakCapacity;
|
||||
std::size_t _size;
|
||||
std::vector<P> _pool;
|
||||
mutable Poco::FastMutex _mutex;
|
||||
};
|
||||
|
||||
|
||||
} // namespace Poco
|
||||
|
||||
|
||||
#endif // Foundation_ObjectPool_INCLUDED
|
Reference in New Issue
Block a user