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fixed GH# 236: Bug in RecursiveDirectoryIterator
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@ -97,6 +97,7 @@ Release 1.5.2 (2013-07-19)
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- fixed GH #224: building 1.5.1 on Windows for x64
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- fixed GH# 233: ServerSocket::bind6(Poco::UInt16 port, bool reuseAddress, bool ipV6Only) does not work
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- fixed GH# 231: Compatibility issue with Poco::Net::NetworkInterface
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- fixed GH# 236: Bug in RecursiveDirectoryIterator
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Release 1.5.1 (2013-01-11)
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@ -36,8 +36,9 @@
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//
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#ifndef Foundation_RecursiveDirectoryIteratorStrategy_INCLUDE
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#define Foundation_RecursiveDirectoryIteratorStrategy_INCLUDE
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#ifndef Foundation_RecursiveDirectoryIteratorStrategy_INCLUDED
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#define Foundation_RecursiveDirectoryIteratorStrategy_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/DirectoryIterator.h"
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@ -46,8 +47,8 @@
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#include <functional>
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namespace Poco
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{
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namespace Poco {
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class Foundation_API TraverseBase
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{
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@ -57,14 +58,14 @@ public:
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enum
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{
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D_INFINITE = 0
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D_INFINITE = 0 /// Special value for infinite traverse depth.
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};
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/// Constant for infinite traverse depth.
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TraverseBase(DepthFunPtr depthDeterminer, UInt16 maxDepth = D_INFINITE);
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protected:
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bool isFiniteDepth();
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bool isDirectory(Poco::File& file);
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DepthFunPtr _depthDeterminer;
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UInt16 _maxDepth;
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@ -109,4 +110,5 @@ private:
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} // namespace Poco
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#endif // Foundation_RecursiveDirectoryIteratorStrategy_INCLUDE
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#endif // Foundation_RecursiveDirectoryIteratorStrategy_INCLUDED
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@ -36,8 +36,9 @@
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//
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#ifndef Foundation_RecursiveDirectoryIterator_INCLUDE
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#define Foundation_RecursiveDirectoryIterator_INCLUDE
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#ifndef Foundation_RecursiveDirectoryIterator_INCLUDED
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#define Foundation_RecursiveDirectoryIterator_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/File.h"
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@ -123,7 +124,6 @@ public:
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{
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}
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~RecursiveDirectoryIterator()
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/// Destroys the DirectoryIterator.
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{
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@ -156,7 +156,7 @@ public:
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}
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MyType& operator =(const MyType& it)
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MyType& operator = (const MyType& it)
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{
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if (_pImpl)
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_pImpl->release();
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@ -170,7 +170,7 @@ public:
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return *this;
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}
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MyType& operator =(const File& file)
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MyType& operator = (const File& file)
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{
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if (_pImpl)
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_pImpl->release();
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@ -181,7 +181,7 @@ public:
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}
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MyType& operator =(const Path& path)
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MyType& operator = (const Path& path)
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{
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if (_pImpl)
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_pImpl->release();
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@ -191,7 +191,7 @@ public:
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return *this;
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}
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MyType& operator =(const std::string& path)
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MyType& operator = (const std::string& path)
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{
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if (_pImpl)
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_pImpl->release();
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@ -201,7 +201,7 @@ public:
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return *this;
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}
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MyType& operator ++()
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MyType& operator ++ ()
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{
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if (_pImpl)
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{
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@ -211,7 +211,7 @@ public:
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return *this;
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}
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const File& operator *() const
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const File& operator * () const
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{
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return _file;
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}
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@ -221,17 +221,16 @@ public:
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return _file;
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}
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const File* operator ->() const
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const File* operator -> () const
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{
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return &_file;
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}
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File* operator ->()
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File* operator -> ()
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{
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return &_file;
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}
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template<class T1, class T2>
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friend inline bool operator ==(const RecursiveDirectoryIterator<T1>& a, const RecursiveDirectoryIterator<T2>& b);
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template<class T1, class T2>
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@ -271,4 +270,5 @@ typedef RecursiveDirectoryIterator<SiblingsFirstTraverse> SiblingsFirstRecursive
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} // namespace Poco
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#endif // Foundation_RecursiveDirectoryIterator_INCLUDE
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#endif // Foundation_RecursiveDirectoryIterator_INCLUDED
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@ -36,8 +36,8 @@
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//
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#ifndef Foundation_RecursiveDirectoryIteratorImpl_INCLUDE
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#define Foundation_RecursiveDirectoryIteratorImpl_INCLUDE
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#ifndef Foundation_RecursiveDirectoryIteratorImpl_INCLUDED
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#define Foundation_RecursiveDirectoryIteratorImpl_INCLUDED
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#include "Poco/Foundation.h"
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@ -59,9 +59,8 @@ class RecursiveDirectoryIteratorImpl
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public:
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enum
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{
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D_INFINITE = 0
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D_INFINITE = 0 /// Special value for infinite traverse depth.
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};
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/// Constant for infinite traverse depth.
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RecursiveDirectoryIteratorImpl(const std::string& path, UInt16 maxDepth = D_INFINITE)
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: _maxDepth(maxDepth), _traverseStrategy(std::ptr_fun(depthFun), _maxDepth), _isFinished(false), _rc(1)
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@ -130,4 +129,5 @@ private:
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} // namespace Poco
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#endif // Foundation_RecursiveDirectoryIteratorImpl_INCLUDE
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#endif // Foundation_RecursiveDirectoryIteratorImpl_INCLUDED
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@ -55,6 +55,19 @@ inline bool TraverseBase::isFiniteDepth()
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}
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bool TraverseBase::isDirectory(Poco::File& file)
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{
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try
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{
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return file.isDirectory();
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}
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catch (...)
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{
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return false;
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}
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}
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//
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// ChildrenFirstTraverse
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//
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@ -77,7 +90,7 @@ const std::string ChildrenFirstTraverse::next(Stack* itStack, bool* isFinished)
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// go deeper into not empty directory
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// (if depth limit allows)
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bool isDepthLimitReached = isFiniteDepth() && _depthDeterminer(*itStack) >= _maxDepth;
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if (!isDepthLimitReached && itStack->top()->isDirectory())
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if (!isDepthLimitReached && isDirectory(*itStack->top()))
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{
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DirectoryIterator child_it(itStack->top().path());
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// check if directory is empty
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@ -130,7 +143,7 @@ const std::string SiblingsFirstTraverse::next(Stack* itStack, bool* isFinished)
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// add dirs to queue (if depth limit allows)
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bool isDepthLimitReached = isFiniteDepth() && _depthDeterminer(*itStack) >= _maxDepth;
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if (!isDepthLimitReached && itStack->top()->isDirectory())
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if (!isDepthLimitReached && isDirectory(*itStack->top()))
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{
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const std::string& p = itStack->top()->path();
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_dirsStack.top().push(p);
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@ -100,6 +100,7 @@ AAAIntroduction
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- fixed GH #224: building 1.5.1 on Windows for x64
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- fixed GH# 233: ServerSocket::bind6(Poco::UInt16 port, bool reuseAddress, bool ipV6Only) does not work
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- fixed GH# 231: Compatibility issue with Poco::Net::NetworkInterface
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- fixed GH# 236: Bug in RecursiveDirectoryIterator
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!!Incompatible Changes and Possible Transition Issues
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