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fixed GH #2042: Android abstract namespace local socket address
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@@ -57,18 +57,18 @@ public:
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/// Creates a wildcard (all zero) IPv4 SocketAddress.
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explicit SocketAddress(Family family);
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/// Creates a SocketAddress with unspecified (wildcard) IP address
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/// Creates a SocketAddress with unspecified (wildcard) IP address
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/// of the given family.
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SocketAddress(const IPAddress& hostAddress, Poco::UInt16 portNumber);
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/// Creates a SocketAddress from an IP address and given port number.
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explicit SocketAddress(Poco::UInt16 port);
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/// Creates a SocketAddress with unspecified (wildcard) IP address
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/// Creates a SocketAddress with unspecified (wildcard) IP address
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/// and given port number.
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SocketAddress(Family family, Poco::UInt16 port);
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/// Creates a SocketAddress with unspecified (wildcard) IP address
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/// Creates a SocketAddress with unspecified (wildcard) IP address
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/// of the given family, and given port number.
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SocketAddress(const std::string& hostAddress, Poco::UInt16 portNumber);
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@@ -125,7 +125,7 @@ public:
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/// www.appinf.com:8080
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///
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/// On POSIX platforms supporting UNIX_LOCAL sockets, hostAndPort
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/// can also be the absolute path of a local socket, starting with a
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/// can also be the absolute path of a local socket, starting with a
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/// slash, e.g. "/tmp/local.socket".
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SocketAddress(Family family, const std::string& addr);
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@@ -174,7 +174,7 @@ public:
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enum
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{
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MAX_ADDRESS_LENGTH =
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MAX_ADDRESS_LENGTH =
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#if defined(POCO_OS_FAMILY_UNIX)
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sizeof(struct sockaddr_un)
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#elif defined(POCO_HAVE_IPv6)
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@@ -202,7 +202,7 @@ private:
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void newIPv4();
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void newIPv4(const sockaddr_in*);
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void newIPv4(const IPAddress& hostAddress, Poco::UInt16 portNumber);
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#if defined(POCO_HAVE_IPv6)
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void newIPv6(const sockaddr_in6*);
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void newIPv6(const IPAddress& hostAddress, Poco::UInt16 portNumber);
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@@ -212,7 +212,7 @@ private:
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void newLocal(const sockaddr_un* sockAddr);
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void newLocal(const std::string& path);
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#endif
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Ptr _pImpl;
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};
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@@ -250,7 +250,7 @@ inline void SocketAddress::newIPv6(const sockaddr_in6* sockAddr)
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{
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_pImpl = new Poco::Net::Impl::IPv6SocketAddressImpl(sockAddr);
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}
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inline void SocketAddress::newIPv6(const IPAddress& hostAddress, Poco::UInt16 portNumber)
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{
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@@ -268,7 +268,7 @@ inline void SocketAddress::newLocal(const sockaddr_un* sockAddr)
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inline void SocketAddress::newLocal(const std::string& path)
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{
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_pImpl = new Poco::Net::Impl::LocalSocketAddressImpl(path.c_str());
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_pImpl = new Poco::Net::Impl::LocalSocketAddressImpl(path.c_str(), path.size());
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}
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#endif // POCO_OS_FAMILY_UNIX
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@@ -280,7 +280,7 @@ inline bool SocketAddress::operator == (const SocketAddress& socketAddress) con
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return toString() == socketAddress.toString();
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else
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#endif
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return host() == socketAddress.host() && port() == socketAddress.port();
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return host() == socketAddress.host() && port() == socketAddress.port();
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}
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@@ -185,12 +185,13 @@ class Net_API LocalSocketAddressImpl: public SocketAddressImpl
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public:
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LocalSocketAddressImpl(const struct sockaddr_un* addr);
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LocalSocketAddressImpl(const char* path);
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LocalSocketAddressImpl(const char* path, std::size_t length);
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~LocalSocketAddressImpl();
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IPAddress host() const;
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UInt16 port() const;
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poco_socklen_t length() const;
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const struct sockaddr* addr() const;
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int af() const;
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int af() const;
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Family family() const;
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const char* path() const;
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std::string toString() const;
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