trunk/branch integration: compile fix

This commit is contained in:
Marian Krivos 2011-08-23 13:07:44 +00:00
parent 5950201733
commit 8fc17fecfa
6 changed files with 224 additions and 216 deletions

View File

@ -350,9 +350,9 @@ void FileChannel::setPurgeCount(const std::string& count)
std::string::const_iterator it = count.begin(); std::string::const_iterator it = count.begin();
std::string::const_iterator end = count.end(); std::string::const_iterator end = count.end();
while (it != end && std::isspace(*it)) ++it; while (it != end && Ascii::isSpace(*it)) ++it;
while (it != end && std::isdigit(*it)) { n *= 10; n += *it++ - '0'; } while (it != end && Ascii::isDigit(*it)) { n *= 10; n += *it++ - '0'; }
while (it != end && std::isspace(*it)) ++it; while (it != end && Ascii::isSpace(*it)) ++it;
if (0 == n) if (0 == n)
throw InvalidArgumentException("Zero is not valid purge count."); throw InvalidArgumentException("Zero is not valid purge count.");

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@ -43,8 +43,6 @@
#include "Poco/Timestamp.h" #include "Poco/Timestamp.h"
#include "Poco/Timezone.h" #include "Poco/Timezone.h"
#include "Poco/Environment.h" #include "Poco/Environment.h"
#include <cstdio>
#include <cctype>
namespace Poco { namespace Poco {
@ -74,7 +72,7 @@ PatternFormatter::~PatternFormatter()
void PatternFormatter::format(const Message& msg, std::string& text) void PatternFormatter::format(const Message& msg, std::string& text)
{ {
Timestamp timestamp = msg.getTime(); Timestamp timestamp = msg.getTime();
if (_localTime) if (_localTime)
{ {
timestamp += Timezone::utcOffset()*Timestamp::resolution(); timestamp += Timezone::utcOffset()*Timestamp::resolution();

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@ -1,205 +1,210 @@
// //
// PriorityNotificationQueue.cpp // PriorityNotificationQueue.cpp
// //
// $Id: //poco/Main/Foundation/src/PriorityNotificationQueue.cpp#1 $ // $Id: //poco/Main/Foundation/src/PriorityNotificationQueue.cpp#1 $
// //
// Library: Foundation // Library: Foundation
// Package: Notifications // Package: Notifications
// Module: PriorityNotificationQueue // Module: PriorityNotificationQueue
// //
// Copyright (c) 2009, Applied Informatics Software Engineering GmbH. // Copyright (c) 2009, Applied Informatics Software Engineering GmbH.
// and Contributors. // and Contributors.
// //
// Permission is hereby granted, free of charge, to any person or organization // Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by // obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute, // this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the // execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to // Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following: // do so, all subject to the following:
// //
// The copyright notices in the Software and this entire statement, including // The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer, // the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and // must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative // all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by // works are solely in the form of machine-executable object code generated by
// a source language processor. // a source language processor.
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE. // DEALINGS IN THE SOFTWARE.
// //
#include "Poco/PriorityNotificationQueue.h" #include "Poco/PriorityNotificationQueue.h"
#include "Poco/NotificationCenter.h" #include "Poco/NotificationCenter.h"
#include "Poco/Notification.h" #include "Poco/Notification.h"
#include "Poco/SingletonHolder.h" #include "Poco/SingletonHolder.h"
namespace Poco { namespace Poco {
PriorityNotificationQueue::PriorityNotificationQueue() PriorityNotificationQueue::PriorityNotificationQueue()
{ {
} }
PriorityNotificationQueue::~PriorityNotificationQueue() PriorityNotificationQueue::~PriorityNotificationQueue()
{ {
clear(); clear();
} }
void PriorityNotificationQueue::enqueueNotification(Notification::Ptr pNotification, int priority) void PriorityNotificationQueue::enqueueNotification(Notification::Ptr pNotification, int priority)
{ {
poco_check_ptr (pNotification); poco_check_ptr (pNotification);
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
if (_waitQueue.empty()) if (_waitQueue.empty())
{ {
_nfQueue.insert(NfQueue::value_type(priority, pNotification)); _nfQueue.insert(NfQueue::value_type(priority, pNotification));
} }
else else
{ {
poco_assert_dbg(_nfQueue.empty()); poco_assert_dbg(_nfQueue.empty());
WaitInfo* pWI = _waitQueue.front(); WaitInfo* pWI = _waitQueue.front();
_waitQueue.pop_front(); _waitQueue.pop_front();
pWI->pNf = pNotification; pWI->pNf = pNotification;
pWI->nfAvailable.set(); pWI->nfAvailable.set();
} }
} }
Notification* PriorityNotificationQueue::dequeueNotification() Notification* PriorityNotificationQueue::dequeueNotification()
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
return dequeueOne().duplicate(); return dequeueOne().duplicate();
} }
Notification* PriorityNotificationQueue::waitDequeueNotification() Notification* PriorityNotificationQueue::waitDequeueNotification()
{ {
Notification::Ptr pNf; Notification::Ptr pNf;
WaitInfo* pWI = 0; WaitInfo* pWI = 0;
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
pNf = dequeueOne(); pNf = dequeueOne();
if (pNf) return pNf.duplicate(); if (pNf) return pNf.duplicate();
pWI = new WaitInfo; pWI = new WaitInfo;
_waitQueue.push_back(pWI); _waitQueue.push_back(pWI);
} }
pWI->nfAvailable.wait(); pWI->nfAvailable.wait();
pNf = pWI->pNf; pNf = pWI->pNf;
delete pWI; delete pWI;
return pNf.duplicate(); return pNf.duplicate();
} }
Notification* PriorityNotificationQueue::waitDequeueNotification(long milliseconds) Notification* PriorityNotificationQueue::waitDequeueNotification(long milliseconds)
{ {
Notification::Ptr pNf; Notification::Ptr pNf;
WaitInfo* pWI = 0; WaitInfo* pWI = 0;
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
pNf = dequeueOne(); pNf = dequeueOne();
if (pNf) return pNf.duplicate(); if (pNf) return pNf.duplicate();
pWI = new WaitInfo; pWI = new WaitInfo;
_waitQueue.push_back(pWI); _waitQueue.push_back(pWI);
} }
if (pWI->nfAvailable.tryWait(milliseconds)) if (pWI->nfAvailable.tryWait(milliseconds))
{ {
pNf = pWI->pNf; pNf = pWI->pNf;
} }
else else
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
pNf = pWI->pNf; pNf = pWI->pNf;
for (WaitQueue::iterator it = _waitQueue.begin(); it != _waitQueue.end(); ++it) for (WaitQueue::iterator it = _waitQueue.begin(); it != _waitQueue.end(); ++it)
{ {
if (*it == pWI) if (*it == pWI)
{ {
_waitQueue.erase(it); _waitQueue.erase(it);
break; break;
} }
} }
} }
delete pWI; delete pWI;
return pNf.duplicate(); return pNf.duplicate();
} }
void PriorityNotificationQueue::dispatch(NotificationCenter& notificationCenter) void PriorityNotificationQueue::dispatch(NotificationCenter& notificationCenter)
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
Notification::Ptr pNf = dequeueOne(); Notification::Ptr pNf = dequeueOne();
while (pNf) while (pNf)
{ {
notificationCenter.postNotification(pNf); notificationCenter.postNotification(pNf);
pNf = dequeueOne(); pNf = dequeueOne();
} }
} }
void PriorityNotificationQueue::wakeUpAll() void PriorityNotificationQueue::wakeUpAll()
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
for (WaitQueue::iterator it = _waitQueue.begin(); it != _waitQueue.end(); ++it) for (WaitQueue::iterator it = _waitQueue.begin(); it != _waitQueue.end(); ++it)
{ {
(*it)->nfAvailable.set(); (*it)->nfAvailable.set();
} }
_waitQueue.clear(); _waitQueue.clear();
} }
bool PriorityNotificationQueue::empty() const bool PriorityNotificationQueue::empty() const
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
return _nfQueue.empty(); return _nfQueue.empty();
} }
int PriorityNotificationQueue::size() const int PriorityNotificationQueue::size() const
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
return static_cast<int>(_nfQueue.size()); return static_cast<int>(_nfQueue.size());
} }
void PriorityNotificationQueue::clear() void PriorityNotificationQueue::clear()
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
_nfQueue.clear(); _nfQueue.clear();
} }
bool PriorityNotificationQueue::hasIdleThreads() const bool PriorityNotificationQueue::hasIdleThreads() const
{ {
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
return !_waitQueue.empty(); return !_waitQueue.empty();
} }
Notification::Ptr PriorityNotificationQueue::dequeueOne() Notification::Ptr PriorityNotificationQueue::dequeueOne()
{ {
Notification::Ptr pNf; Notification::Ptr pNf;
NfQueue::iterator it = _nfQueue.begin(); NfQueue::iterator it = _nfQueue.begin();
if (it != _nfQueue.end()) if (it != _nfQueue.end())
{ {
pNf = it->second; pNf = it->second;
_nfQueue.erase(it); _nfQueue.erase(it);
} }
return pNf; return pNf;
} }
PriorityNotificationQueue& PriorityNotificationQueue::defaultQueue() namespace
{ {
static SingletonHolder<PriorityNotificationQueue> sh; static SingletonHolder<PriorityNotificationQueue> sh;
return *sh.get(); }
}
PriorityNotificationQueue& PriorityNotificationQueue::defaultQueue()
} // namespace Poco {
return *sh.get();
}
} // namespace Poco

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@ -43,6 +43,8 @@
#else #else
#include "RWLock_WIN32.cpp" #include "RWLock_WIN32.cpp"
#endif #endif
#elif defined(POCO_ANDROID)
#include "RWLock_Android.cpp"
#elif defined(POCO_VXWORKS) #elif defined(POCO_VXWORKS)
#include "RWLock_VX.cpp" #include "RWLock_VX.cpp"
#else #else

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@ -61,7 +61,10 @@ void SharedLibraryImpl::loadImpl(const std::string& path)
FastMutex::ScopedLock lock(_mutex); FastMutex::ScopedLock lock(_mutex);
if (_handle) throw LibraryAlreadyLoadedException(_path); if (_handle) throw LibraryAlreadyLoadedException(_path);
_handle = LoadLibraryA(path.c_str()); DWORD flags(0);
Path p(path);
if (p.isAbsolute()) flags |= LOAD_WITH_ALTERED_SEARCH_PATH;
_handle = LoadLibraryExA(path.c_str(), 0, flags);
if (!_handle) throw LibraryLoadException(path); if (!_handle) throw LibraryLoadException(path);
_path = path; _path = path;
} }

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@ -55,11 +55,11 @@ int Timezone::utcOffset()
int Timezone::dst() int Timezone::dst()
{ {
std::time_t now = std::time(NULL); std::time_t now = std::time(NULL);
struct std::tm t; struct std::tm t;
if (!localtime_r(&now, &t)) if (localtime_r(&now, &t) != OK)
throw Poco::SystemException("cannot get local time DST offset"); throw Poco::SystemException("cannot get local time DST offset");
return t.tm_isdst == 1 ? 3600 : 0; return t.tm_isdst == 1 ? 3600 : 0;
} }