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https://github.com/pocoproject/poco.git
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Merge pull request #743 from bas524/affinity
add thread affinity policy to threadpool
This commit is contained in:
@@ -26,6 +26,7 @@
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#include "Poco/AutoPtr.h"
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#include "Poco/NotificationCenter.h"
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#include "Poco/Timestamp.h"
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#include "Poco/ThreadPool.h"
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#include <list>
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@@ -33,7 +34,6 @@ namespace Poco {
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class Notification;
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class ThreadPool;
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class Exception;
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@@ -52,7 +52,7 @@ public:
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typedef AutoPtr<Task> TaskPtr;
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typedef std::list<TaskPtr> TaskList;
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TaskManager();
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TaskManager(ThreadPool::ThreadAffinityPolicy affinityPolicy = ThreadPool::OS_DEFAULT);
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/// Creates the TaskManager, using the
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/// default ThreadPool.
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@@ -63,10 +63,10 @@ public:
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~TaskManager();
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/// Destroys the TaskManager.
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void start(Task* pTask);
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void start(Task* pTask, int cpu = -1);
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/// Starts the given task in a thread obtained
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/// from the thread pool.
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///
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/// from the thread pool,
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/// on specified cpu.
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/// The TaskManager takes ownership of the Task object
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/// and deletes it when it it finished.
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@@ -32,7 +32,6 @@ namespace Poco {
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class Runnable;
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class PooledThread;
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class Foundation_API ThreadPool
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/// A thread pool always keeps a number of threads running, ready
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/// to accept work.
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@@ -49,28 +48,39 @@ class Foundation_API ThreadPool
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/// from the pool.
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{
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public:
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enum ThreadAffinityPolicy
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{
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OS_DEFAULT = 0,
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UNIFORM_DISTRIBUTION,
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CUSTOM
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};
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ThreadPool(int minCapacity = 2,
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int maxCapacity = 16,
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int idleTime = 60,
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int stackSize = POCO_THREAD_STACK_SIZE);
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int stackSize = POCO_THREAD_STACK_SIZE,
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ThreadAffinityPolicy affinityPolicy = OS_DEFAULT);
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/// Creates a thread pool with minCapacity threads.
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/// If required, up to maxCapacity threads are created
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/// a NoThreadAvailableException exception is thrown.
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/// If a thread is running idle for more than idleTime seconds,
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/// and more than minCapacity threads are running, the thread
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/// is killed. Threads are created with given stack size.
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/// Threads are created with given affinity Policy
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ThreadPool(const std::string& name,
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int minCapacity = 2,
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int maxCapacity = 16,
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int idleTime = 60,
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int stackSize = POCO_THREAD_STACK_SIZE);
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int stackSize = POCO_THREAD_STACK_SIZE,
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ThreadAffinityPolicy affinityPolicy = OS_DEFAULT);
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/// Creates a thread pool with the given name and minCapacity threads.
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/// If required, up to maxCapacity threads are created
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/// a NoThreadAvailableException exception is thrown.
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/// If a thread is running idle for more than idleTime seconds,
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/// and more than minCapacity threads are running, the thread
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/// is killed. Threads are created with given stack size.
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/// Threads are created with given affinity Policy
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~ThreadPool();
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/// Currently running threads will remain active
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@@ -90,6 +100,12 @@ public:
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int getStackSize() const;
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/// Returns the stack size used to create new threads.
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void setAffinityPolicy(ThreadAffinityPolicy affinityPolicy);
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/// Sets the thread affinity policy for newly created threads
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ThreadAffinityPolicy getAffinityPolicy();
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/// Returns the thread affinity policy used to create new thread
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int used() const;
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/// Returns the number of currently used threads.
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@@ -99,24 +115,24 @@ public:
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int available() const;
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/// Returns the number available threads.
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void start(Runnable& target);
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/// Obtains a thread and starts the target.
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void start(Runnable& target, int cpu = -1);
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/// Obtains a thread and starts the target on specified cpu.
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/// Throws a NoThreadAvailableException if no more
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/// threads are available.
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void start(Runnable& target, const std::string& name);
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/// Obtains a thread and starts the target.
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void start(Runnable& target, const std::string& name, int cpu = -1);
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/// Obtains a thread and starts the target on specified cpu.
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/// Assigns the given name to the thread.
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/// Throws a NoThreadAvailableException if no more
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/// threads are available.
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void startWithPriority(Thread::Priority priority, Runnable& target);
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/// Obtains a thread, adjusts the thread's priority, and starts the target.
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void startWithPriority(Thread::Priority priority, Runnable& target, int cpu = -1);
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/// Obtains a thread, adjusts the thread's priority, and starts the target on specified cpu.
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/// Throws a NoThreadAvailableException if no more
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/// threads are available.
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void startWithPriority(Thread::Priority priority, Runnable& target, const std::string& name);
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/// Obtains a thread, adjusts the thread's priority, and starts the target.
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void startWithPriority(Thread::Priority priority, Runnable& target, const std::string& name, int cpu = -1);
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/// Obtains a thread, adjusts the thread's priority, and starts the target on specified cpu.
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/// Assigns the given name to the thread.
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/// Throws a NoThreadAvailableException if no more
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/// threads are available.
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@@ -155,7 +171,7 @@ public:
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/// or an empty string if no name has been
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/// specified in the constructor.
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static ThreadPool& defaultPool();
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static ThreadPool& defaultPool(ThreadAffinityPolicy affinityPolicy = OS_DEFAULT);
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/// Returns a reference to the default
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/// thread pool.
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@@ -168,7 +184,7 @@ protected:
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private:
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ThreadPool(const ThreadPool& pool);
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ThreadPool& operator = (const ThreadPool& pool);
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int getCorrectCpu(int cpu);
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typedef std::vector<PooledThread*> ThreadVec;
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std::string _name;
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@@ -180,6 +196,8 @@ private:
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int _stackSize;
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ThreadVec _threads;
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mutable FastMutex _mutex;
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ThreadAffinityPolicy _affinityPolicy;
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AtomicCounter _lastCpu;
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};
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@@ -197,6 +215,15 @@ inline int ThreadPool::getStackSize() const
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return _stackSize;
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}
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inline void ThreadPool::setAffinityPolicy(ThreadPool::ThreadAffinityPolicy affinityPolicy)
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{
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_affinityPolicy = affinityPolicy;
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}
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inline ThreadPool::ThreadAffinityPolicy ThreadPool::getAffinityPolicy()
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{
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return _affinityPolicy;
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}
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inline const std::string& ThreadPool::name() const
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{
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