Async notification center (dispatch notifications asynchronously) (#4957)

This commit is contained in:
Matej Kenda
2025-06-12 21:12:57 +02:00
committed by GitHub
parent 1782761914
commit 735e174d90
23 changed files with 866 additions and 323 deletions

View File

@@ -18,17 +18,25 @@
#ifndef Foundation_AsyncNotificationCenter_INCLUDED
#define Foundation_AsyncNotificationCenter_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/NotificationCenter.h"
#include "Poco/Thread.h"
#include "Poco/Stopwatch.h"
#include "Poco/Debugger.h"
#include "Poco/ErrorHandler.h"
#include "Poco/Format.h"
#include "Poco/RunnableAdapter.h"
#include "Poco/NotificationQueue.h"
#if (POCO_HAVE_CPP20_COMPILER)
#if !defined(POCO_HAVE_JTHREAD)
#pragma message ("NOTE: std::jthread is expected but is not available. Please check your compiler version and settings.")
#endif
#endif
#include <thread>
#include <mutex>
#include <condition_variable>
#include <vector>
#include <list>
#include <map>
#include <optional>
namespace Poco {
@@ -37,13 +45,52 @@ class Foundation_API AsyncNotificationCenter: public NotificationCenter
/// AsyncNotificationCenter decouples posting of notifications
/// from notifying subscribers by calling observers' notification
/// handler in a dedicated thread.
///
/// It supports multiple modes of operation:
///
/// - ENQUEUE: Notifications are added to a queue, separate single thread
/// asynchronously dispatches them to observers sequentially
///
/// - NOTIFY: Notifications are added to a list for each observer, multiple
/// worker threads process notifications in parallel
///
/// - BOTH: Combination of both modes, notifications are enqueued and worker
/// threads dispatch them to observers in parallel.
///
/// NOTIFY and BOTH mode:
///
/// These modes are only available if the compiler supports C++20 std::jthread.
///
/// Notifications can be delivered to observers in a different order than they
/// were posted, as they are processed by multiple worker threads. Observer
/// handlers must also be thread-safe as multiple notifications can be dispatched
/// to the same observer in parallel.
///
/// Note about using AsyncObserver
///
/// Although it is possible to use them with AsyncNotificationCenter,
/// it is more efficient to use NObserver.
{
public:
enum class AsyncMode { ENQUEUE, NOTIFY, BOTH };
/// ENQUEUE: Notifications are enqueued in a separate thread.
/// NOTIFY: Notifications are dispatched to observers from worker threads
/// BOTH: Notifications are enqueued and dispatched to observers in worker threads.
#if (POCO_HAVE_JTHREAD)
AsyncNotificationCenter(AsyncMode mode = AsyncMode::ENQUEUE, std::size_t workersCount = AsyncNotificationCenter::DEFAULT_WORKERS_COUNT);
/// Creates the AsyncNotificationCenter and starts the notifying thread and workers.
#else
AsyncNotificationCenter();
/// Creates the AsyncNotificationCenter and starts the notifying thread.
#endif
~AsyncNotificationCenter() override;
/// Stops the notifying thread and destroys the AsyncNotificationCenter.
/// Stops the notifying thread and destroys the AsyncNotificationCenter.
AsyncNotificationCenter& operator = (const AsyncNotificationCenter&) = delete;
AsyncNotificationCenter(const AsyncNotificationCenter&) = delete;
@@ -51,10 +98,20 @@ public:
AsyncNotificationCenter(AsyncNotificationCenter&&) = delete;
void postNotification(Notification::Ptr pNotification) override;
/// Enqueues notification into the notification queue.
/// Enqueues notification into the notification queue.
int backlog() const override;
/// Returns the numbner of notifications in the notification queue.
/// Returns the number of notifications in the notification queue.
std::vector<NotificationResult> synchronousDispatch(Notification::Ptr pNotification);
/// Dispatches the notification synchronously to all observers that have a function
/// for synchronous notification processing and accept the notification.
/// This method blocks until the notification is processed by
/// all observers. Returns results from all observers that accepted the notification.
protected:
void notifyObservers(Notification::Ptr& pNotification) override;
private:
void start();
@@ -63,11 +120,58 @@ private:
using Adapter = RunnableAdapter<AsyncNotificationCenter>;
Thread _thread;
const AsyncMode _mode { AsyncMode::ENQUEUE };
// Async enqueue for notifications
Thread _enqueueThread;
NotificationQueue _nq;
Adapter _ra;
std::atomic<bool> _started;
std::atomic<bool> _done;
std::atomic<bool> _enqueueThreadStarted;
std::atomic<bool> _enqueueThreadDone;
#if (POCO_HAVE_JTHREAD)
// Async notification dispatching
using NotificationList = std::list<Notification::Ptr>;
using ObserversMap = std::map<AbstractObserverPtr, NotificationList>;
using NotificationTuple = std::tuple<AbstractObserverPtr, Notification::Ptr>;
std::optional<NotificationTuple> nextNotification();
void dispatchNotifications(std::stop_token& stopToken, int workerId);
/// Dispatching function executed by each worker thread.
constexpr static std::size_t DEFAULT_WORKERS_COUNT { 5 };
/// Default number of worker threads to process notifications.
/// This can be configured to a different value if needed.
const std::size_t _workersCount { DEFAULT_WORKERS_COUNT };
/// Number of worker threads to process notifications.
/// This can be configured to a different value if needed.
std::vector<std::jthread> _workers;
/// Workers pop notifications from the lists and call the observers' notification handlers.
/// If an observer is not registered anymore (hasObserver), it is removed from the map.
/// Workers pick observers in a round robin fashion.
ObserversMap _lists;
/// Each observer has its own list of pending notifications.
/// Observers are identifed by their pointers.
/// When adding to the queue, observersToNotify is used to get the observers
/// that are registered for such notification.
ObserversMap::iterator _workerIterator;
/// Iterator to the current observer list being processed by the worker threads.
/// It is used to ensure that workers process observers in a round robin fashion.
std::mutex _listsMutex;
/// Mutex to protect access to the lists of notifications.
/// It is used to ensure that workers can safely access the lists.
bool _listsEmpty { true };
std::condition_variable _listsEmptyCondition;
// Condition variable to notify workers when new notifications are added to lists.
#endif
};