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set eol-style to native
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@@ -1,44 +1,44 @@
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//
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// ActiveTest.cpp
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//
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// $Id: //poco/1.2/CppUnit/WinTestRunner/src/ActiveTest.cpp#1 $
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//
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#include <afxwin.h>
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#include "ActiveTest.h"
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namespace CppUnit {
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// Spawn a thread to a test
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void ActiveTest::run(TestResult* result)
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{
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CWinThread* thread;
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setTestResult(result);
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_runCompleted.ResetEvent();
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thread = AfxBeginThread(threadFunction, this, THREAD_PRIORITY_NORMAL, 0, CREATE_SUSPENDED);
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DuplicateHandle(GetCurrentProcess(), thread->m_hThread, GetCurrentProcess(), &_threadHandle, 0, FALSE, DUPLICATE_SAME_ACCESS);
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thread->ResumeThread();
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}
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// Simple execution thread. Assuming that an ActiveTest instance
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// only creates one of these at a time.
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UINT ActiveTest::threadFunction(LPVOID thisInstance)
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{
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ActiveTest* test = (ActiveTest*) thisInstance;
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test->run();
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test->_runCompleted.SetEvent();
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return 0;
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}
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} // namespace CppUnit
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//
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// ActiveTest.cpp
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//
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// $Id: //poco/1.2/CppUnit/WinTestRunner/src/ActiveTest.cpp#1 $
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//
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#include <afxwin.h>
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#include "ActiveTest.h"
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namespace CppUnit {
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// Spawn a thread to a test
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void ActiveTest::run(TestResult* result)
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{
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CWinThread* thread;
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setTestResult(result);
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_runCompleted.ResetEvent();
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thread = AfxBeginThread(threadFunction, this, THREAD_PRIORITY_NORMAL, 0, CREATE_SUSPENDED);
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DuplicateHandle(GetCurrentProcess(), thread->m_hThread, GetCurrentProcess(), &_threadHandle, 0, FALSE, DUPLICATE_SAME_ACCESS);
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thread->ResumeThread();
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}
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// Simple execution thread. Assuming that an ActiveTest instance
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// only creates one of these at a time.
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UINT ActiveTest::threadFunction(LPVOID thisInstance)
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{
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ActiveTest* test = (ActiveTest*) thisInstance;
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test->run();
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test->_runCompleted.SetEvent();
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return 0;
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}
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} // namespace CppUnit
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