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Redis: added Command::ping() and Client::isConnected()
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@@ -116,6 +116,9 @@ public:
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void disconnect();
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/// Disconnects from the Redis server.
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bool isConnected() const;
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/// Returns true iff the Client is connected to a Redis server.
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template<typename T>
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T execute(const Array& command)
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/// Sends the Redis Command to the server. It gets the reply
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@@ -252,6 +252,9 @@ public:
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static Command rpush(const std::string& list, const StringVec& value, bool create = true);
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/// Creates and returns a RPUSH or RPUSHX (when create is false) command.
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static Command ping();
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/// Creates and returns a PING command.
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};
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