change EOL to 'native'

This commit is contained in:
Aleksandar Fabijanic
2012-04-29 18:52:25 +00:00
parent 056cbeb744
commit 5a639074d9
2420 changed files with 544743 additions and 544298 deletions

View File

@@ -1,300 +1,300 @@
//
// SocketReactorTest.cpp
//
// $Id: //poco/1.4/Net/testsuite/src/SocketReactorTest.cpp#1 $
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "SocketReactorTest.h"
#include "CppUnit/TestCaller.h"
#include "CppUnit/TestSuite.h"
#include "Poco/Net/SocketReactor.h"
#include "Poco/Net/SocketNotification.h"
#include "Poco/Net/SocketConnector.h"
#include "Poco/Net/SocketAcceptor.h"
#include "Poco/Net/StreamSocket.h"
#include "Poco/Net/ServerSocket.h"
#include "Poco/Net/SocketAddress.h"
#include "Poco/Observer.h"
#include <sstream>
using Poco::Net::SocketReactor;
using Poco::Net::SocketConnector;
using Poco::Net::SocketAcceptor;
using Poco::Net::StreamSocket;
using Poco::Net::ServerSocket;
using Poco::Net::SocketAddress;
using Poco::Net::SocketNotification;
using Poco::Net::ReadableNotification;
using Poco::Net::WritableNotification;
using Poco::Net::TimeoutNotification;
using Poco::Net::ShutdownNotification;
using Poco::Observer;
namespace
{
class EchoServiceHandler
{
public:
EchoServiceHandler(StreamSocket& socket, SocketReactor& reactor):
_socket(socket),
_reactor(reactor)
{
_reactor.addEventHandler(_socket, Observer<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));
}
~EchoServiceHandler()
{
_reactor.removeEventHandler(_socket, Observer<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));
}
void onReadable(ReadableNotification* pNf)
{
pNf->release();
char buffer[8];
int n = _socket.receiveBytes(buffer, sizeof(buffer));
if (n > 0)
{
_socket.sendBytes(buffer, n);
}
else
{
_socket.shutdownSend();
delete this;
}
}
private:
StreamSocket _socket;
SocketReactor& _reactor;
};
class ClientServiceHandler
{
public:
ClientServiceHandler(StreamSocket& socket, SocketReactor& reactor):
_socket(socket),
_reactor(reactor)
{
_timeout = false;
_reactor.addEventHandler(_socket, Observer<ClientServiceHandler, ReadableNotification>(*this, &ClientServiceHandler::onReadable));
_reactor.addEventHandler(_socket, Observer<ClientServiceHandler, WritableNotification>(*this, &ClientServiceHandler::onWritable));
_reactor.addEventHandler(_socket, Observer<ClientServiceHandler, TimeoutNotification>(*this, &ClientServiceHandler::onTimeout));
}
~ClientServiceHandler()
{
}
void onReadable(ReadableNotification* pNf)
{
pNf->release();
char buffer[32];
int n = _socket.receiveBytes(buffer, sizeof(buffer));
if (n > 0)
{
_str.write(buffer, n);
}
else
{
_reactor.removeEventHandler(_socket, Observer<ClientServiceHandler, ReadableNotification>(*this, &ClientServiceHandler::onReadable));
_reactor.stop();
_data = _str.str();
delete this;
}
}
void onWritable(WritableNotification* pNf)
{
pNf->release();
_reactor.removeEventHandler(_socket, Observer<ClientServiceHandler, WritableNotification>(*this, &ClientServiceHandler::onWritable));
std::string data(1024, 'x');
_socket.sendBytes(data.data(), (int) data.length());
_socket.shutdownSend();
}
void onTimeout(TimeoutNotification* pNf)
{
pNf->release();
_timeout = true;
if (_closeOnTimeout)
{
_reactor.stop();
delete this;
}
}
static std::string data()
{
return _data;
}
static bool timeout()
{
return _timeout;
}
static bool getCloseOnTimeout()
{
return _closeOnTimeout;
}
static void setCloseOnTimeout(bool flag)
{
_closeOnTimeout = flag;
}
private:
StreamSocket _socket;
SocketReactor& _reactor;
std::stringstream _str;
static std::string _data;
static bool _timeout;
static bool _closeOnTimeout;
};
std::string ClientServiceHandler::_data;
bool ClientServiceHandler::_timeout = false;
bool ClientServiceHandler::_closeOnTimeout = false;
class FailConnector: public SocketConnector<ClientServiceHandler>
{
public:
FailConnector(SocketAddress& address, SocketReactor& reactor):
SocketConnector<ClientServiceHandler>(address, reactor),
_failed(false),
_shutdown(false)
{
reactor.addEventHandler(socket(), Observer<FailConnector, ShutdownNotification>(*this, &FailConnector::onShutdown));
}
void onShutdown(ShutdownNotification* pNf)
{
pNf->release();
_shutdown = true;
}
void onError(int error)
{
_failed = true;
reactor()->stop();
}
bool failed() const
{
return _failed;
}
bool shutdown() const
{
return _shutdown;
}
private:
bool _failed;
bool _shutdown;
};
}
SocketReactorTest::SocketReactorTest(const std::string& name): CppUnit::TestCase(name)
{
}
SocketReactorTest::~SocketReactorTest()
{
}
void SocketReactorTest::testSocketReactor()
{
SocketAddress ssa;
ServerSocket ss(ssa);
SocketReactor reactor;
SocketAcceptor<EchoServiceHandler> acceptor(ss, reactor);
SocketAddress sa("localhost", ss.address().port());
SocketConnector<ClientServiceHandler> connector(sa, reactor);
reactor.run();
std::string data(ClientServiceHandler::data());
assert (data.size() == 1024);
}
void SocketReactorTest::testSocketConnectorFail()
{
SocketReactor reactor;
SocketAddress sa("192.168.168.192", 12345);
FailConnector connector(sa, reactor);
assert (!connector.failed());
assert (!connector.shutdown());
reactor.run();
assert (connector.failed());
assert (connector.shutdown());
}
void SocketReactorTest::testSocketConnectorTimeout()
{
ClientServiceHandler::setCloseOnTimeout(true);
SocketAddress ssa;
ServerSocket ss(ssa);
SocketReactor reactor;
SocketAddress sa("localhost", ss.address().port());
SocketConnector<ClientServiceHandler> connector(sa, reactor);
reactor.run();
assert (ClientServiceHandler::timeout());
}
void SocketReactorTest::setUp()
{
ClientServiceHandler::setCloseOnTimeout(false);
}
void SocketReactorTest::tearDown()
{
}
CppUnit::Test* SocketReactorTest::suite()
{
CppUnit::TestSuite* pSuite = new CppUnit::TestSuite("SocketReactorTest");
CppUnit_addTest(pSuite, SocketReactorTest, testSocketReactor);
CppUnit_addTest(pSuite, SocketReactorTest, testSocketConnectorFail);
CppUnit_addTest(pSuite, SocketReactorTest, testSocketConnectorTimeout);
return pSuite;
}
//
// SocketReactorTest.cpp
//
// $Id: //poco/1.4/Net/testsuite/src/SocketReactorTest.cpp#1 $
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "SocketReactorTest.h"
#include "CppUnit/TestCaller.h"
#include "CppUnit/TestSuite.h"
#include "Poco/Net/SocketReactor.h"
#include "Poco/Net/SocketNotification.h"
#include "Poco/Net/SocketConnector.h"
#include "Poco/Net/SocketAcceptor.h"
#include "Poco/Net/StreamSocket.h"
#include "Poco/Net/ServerSocket.h"
#include "Poco/Net/SocketAddress.h"
#include "Poco/Observer.h"
#include <sstream>
using Poco::Net::SocketReactor;
using Poco::Net::SocketConnector;
using Poco::Net::SocketAcceptor;
using Poco::Net::StreamSocket;
using Poco::Net::ServerSocket;
using Poco::Net::SocketAddress;
using Poco::Net::SocketNotification;
using Poco::Net::ReadableNotification;
using Poco::Net::WritableNotification;
using Poco::Net::TimeoutNotification;
using Poco::Net::ShutdownNotification;
using Poco::Observer;
namespace
{
class EchoServiceHandler
{
public:
EchoServiceHandler(StreamSocket& socket, SocketReactor& reactor):
_socket(socket),
_reactor(reactor)
{
_reactor.addEventHandler(_socket, Observer<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));
}
~EchoServiceHandler()
{
_reactor.removeEventHandler(_socket, Observer<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));
}
void onReadable(ReadableNotification* pNf)
{
pNf->release();
char buffer[8];
int n = _socket.receiveBytes(buffer, sizeof(buffer));
if (n > 0)
{
_socket.sendBytes(buffer, n);
}
else
{
_socket.shutdownSend();
delete this;
}
}
private:
StreamSocket _socket;
SocketReactor& _reactor;
};
class ClientServiceHandler
{
public:
ClientServiceHandler(StreamSocket& socket, SocketReactor& reactor):
_socket(socket),
_reactor(reactor)
{
_timeout = false;
_reactor.addEventHandler(_socket, Observer<ClientServiceHandler, ReadableNotification>(*this, &ClientServiceHandler::onReadable));
_reactor.addEventHandler(_socket, Observer<ClientServiceHandler, WritableNotification>(*this, &ClientServiceHandler::onWritable));
_reactor.addEventHandler(_socket, Observer<ClientServiceHandler, TimeoutNotification>(*this, &ClientServiceHandler::onTimeout));
}
~ClientServiceHandler()
{
}
void onReadable(ReadableNotification* pNf)
{
pNf->release();
char buffer[32];
int n = _socket.receiveBytes(buffer, sizeof(buffer));
if (n > 0)
{
_str.write(buffer, n);
}
else
{
_reactor.removeEventHandler(_socket, Observer<ClientServiceHandler, ReadableNotification>(*this, &ClientServiceHandler::onReadable));
_reactor.stop();
_data = _str.str();
delete this;
}
}
void onWritable(WritableNotification* pNf)
{
pNf->release();
_reactor.removeEventHandler(_socket, Observer<ClientServiceHandler, WritableNotification>(*this, &ClientServiceHandler::onWritable));
std::string data(1024, 'x');
_socket.sendBytes(data.data(), (int) data.length());
_socket.shutdownSend();
}
void onTimeout(TimeoutNotification* pNf)
{
pNf->release();
_timeout = true;
if (_closeOnTimeout)
{
_reactor.stop();
delete this;
}
}
static std::string data()
{
return _data;
}
static bool timeout()
{
return _timeout;
}
static bool getCloseOnTimeout()
{
return _closeOnTimeout;
}
static void setCloseOnTimeout(bool flag)
{
_closeOnTimeout = flag;
}
private:
StreamSocket _socket;
SocketReactor& _reactor;
std::stringstream _str;
static std::string _data;
static bool _timeout;
static bool _closeOnTimeout;
};
std::string ClientServiceHandler::_data;
bool ClientServiceHandler::_timeout = false;
bool ClientServiceHandler::_closeOnTimeout = false;
class FailConnector: public SocketConnector<ClientServiceHandler>
{
public:
FailConnector(SocketAddress& address, SocketReactor& reactor):
SocketConnector<ClientServiceHandler>(address, reactor),
_failed(false),
_shutdown(false)
{
reactor.addEventHandler(socket(), Observer<FailConnector, ShutdownNotification>(*this, &FailConnector::onShutdown));
}
void onShutdown(ShutdownNotification* pNf)
{
pNf->release();
_shutdown = true;
}
void onError(int error)
{
_failed = true;
reactor()->stop();
}
bool failed() const
{
return _failed;
}
bool shutdown() const
{
return _shutdown;
}
private:
bool _failed;
bool _shutdown;
};
}
SocketReactorTest::SocketReactorTest(const std::string& name): CppUnit::TestCase(name)
{
}
SocketReactorTest::~SocketReactorTest()
{
}
void SocketReactorTest::testSocketReactor()
{
SocketAddress ssa;
ServerSocket ss(ssa);
SocketReactor reactor;
SocketAcceptor<EchoServiceHandler> acceptor(ss, reactor);
SocketAddress sa("localhost", ss.address().port());
SocketConnector<ClientServiceHandler> connector(sa, reactor);
reactor.run();
std::string data(ClientServiceHandler::data());
assert (data.size() == 1024);
}
void SocketReactorTest::testSocketConnectorFail()
{
SocketReactor reactor;
SocketAddress sa("192.168.168.192", 12345);
FailConnector connector(sa, reactor);
assert (!connector.failed());
assert (!connector.shutdown());
reactor.run();
assert (connector.failed());
assert (connector.shutdown());
}
void SocketReactorTest::testSocketConnectorTimeout()
{
ClientServiceHandler::setCloseOnTimeout(true);
SocketAddress ssa;
ServerSocket ss(ssa);
SocketReactor reactor;
SocketAddress sa("localhost", ss.address().port());
SocketConnector<ClientServiceHandler> connector(sa, reactor);
reactor.run();
assert (ClientServiceHandler::timeout());
}
void SocketReactorTest::setUp()
{
ClientServiceHandler::setCloseOnTimeout(false);
}
void SocketReactorTest::tearDown()
{
}
CppUnit::Test* SocketReactorTest::suite()
{
CppUnit::TestSuite* pSuite = new CppUnit::TestSuite("SocketReactorTest");
CppUnit_addTest(pSuite, SocketReactorTest, testSocketReactor);
CppUnit_addTest(pSuite, SocketReactorTest, testSocketConnectorFail);
CppUnit_addTest(pSuite, SocketReactorTest, testSocketConnectorTimeout);
return pSuite;
}