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submitted 1.2.0
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@@ -1,7 +1,7 @@
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#
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# Makefile
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#
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# $Id: //poco/1.1.0/Foundation/samples/NotificationQueue/Makefile#1 $
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# $Id: //poco/1.2/Foundation/samples/NotificationQueue/Makefile#1 $
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#
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# Makefile for Poco NotificationQueue
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#
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@@ -1,7 +1,7 @@
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#
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# sample.vmsbuild
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#
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# $Id: //poco/1.1.0/Foundation/samples/NotificationQueue/NotificationQueue.vmsbuild#1 $
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# $Id: //poco/1.2/Foundation/samples/NotificationQueue/NotificationQueue.vmsbuild#1 $
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#
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EXE=NotificationQueue
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NotificationQueue
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@@ -1,7 +1,7 @@
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//
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// NotificationQueue.cpp
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//
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// $Id: //poco/1.1.0/Foundation/samples/NotificationQueue/src/NotificationQueue.cpp#2 $
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// $Id: //poco/1.2/Foundation/samples/NotificationQueue/src/NotificationQueue.cpp#1 $
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//
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// This sample demonstrates the NotificationQueue, ThreadPool,
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// FastMutex and ScopedLock classes.
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@@ -33,25 +33,25 @@
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//
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#include "Foundation/Notification.h"
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#include "Foundation/NotificationQueue.h"
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#include "Foundation/ThreadPool.h"
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#include "Foundation/Thread.h"
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#include "Foundation/Runnable.h"
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#include "Foundation/Mutex.h"
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#include "Foundation/Random.h"
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#include "Foundation/AutoPtr.h"
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#include "Poco/Notification.h"
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#include "Poco/NotificationQueue.h"
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#include "Poco/ThreadPool.h"
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#include "Poco/Thread.h"
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#include "Poco/Runnable.h"
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#include "Poco/Mutex.h"
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#include "Poco/Random.h"
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#include "Poco/AutoPtr.h"
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#include <iostream>
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using Foundation::Notification;
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using Foundation::NotificationQueue;
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using Foundation::ThreadPool;
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using Foundation::Thread;
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using Foundation::Runnable;
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using Foundation::FastMutex;
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using Foundation::Random;
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using Foundation::AutoPtr;
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using Poco::Notification;
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using Poco::NotificationQueue;
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using Poco::ThreadPool;
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using Poco::Thread;
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using Poco::Runnable;
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using Poco::FastMutex;
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using Poco::Random;
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using Poco::AutoPtr;
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class WorkNotification: public Notification
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