added AsyncIO

This commit is contained in:
Guenter Obiltschnig
2007-06-18 07:02:09 +00:00
parent 049c3b914b
commit 1e659df827
5 changed files with 194 additions and 4 deletions

View File

@@ -0,0 +1,67 @@
//
// AsyncSocketChannel.cpp
//
// $Id: //poco/Main/Net/src/AsyncSocketChannel.cpp#1 $
//
// Library: Net
// Package: AsyncIO
// Module: AsyncSocketChannel
//
// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "Poco/Net/AsyncSocketChannel.h"
namespace Poco {
namespace Net {
AsyncSocketChannel::AsyncSocketChannel(const StreamSocket& socket):
_socket(socket)
{
}
AsyncSocketChannel::~AsyncSocketChannel()
{
}
int AsyncSocketChannel::write(const void* buffer, int length)
{
return _socket.sendBytes(buffer, length);
}
int AsyncSocketChannel::read(void* buffer, int length)
{
return _socket.receiveBytes(buffer, length);
}
} } // namespace Poco::Net