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clarify documentation of flags parameter
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@ -69,7 +69,7 @@ public:
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///
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/// Releases the socket's SocketImpl and
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/// attaches the SocketImpl from the other socket and
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/// increments the reference count of the SocketImpl.
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/// increments the reference count of the SocketImpl.
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void connect(const SocketAddress& address);
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/// Restricts incoming and outgoing
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@ -81,7 +81,7 @@ public:
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/// Bind a local address to the socket.
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///
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/// This is usually only done when establishing a server
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/// socket.
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/// socket.
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///
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/// If reuseAddress is true, sets the SO_REUSEADDR
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/// socket option.
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@ -92,7 +92,7 @@ public:
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/// Bind a local address to the socket.
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///
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/// This is usually only done when establishing a server
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/// socket.
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/// socket.
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///
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/// If reuseAddress is true, sets the SO_REUSEADDR
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/// socket option.
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@ -108,6 +108,9 @@ public:
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///
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/// Returns the number of bytes sent, which may be
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/// less than the number of bytes specified.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for send() like MSG_DONTROUTE.
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int sendBytes(const SocketBufVec& buffer, int flags = 0);
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/// Sends the contents of the given buffers through
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@ -115,22 +118,34 @@ public:
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///
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/// Returns the number of bytes sent, which may be
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/// less than the number of bytes specified.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for send() like MSG_DONTROUTE.
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int receiveBytes(void* buffer, int length, int flags = 0);
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/// Receives data from the socket and stores it
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/// in buffer. Up to length bytes are received.
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///
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/// Returns the number of bytes received.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recv() like MSG_PEEK.
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int receiveBytes(SocketBufVec& buffer, int flags = 0);
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/// Receives data from the socket and stores it in buffers.
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///
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/// Returns the number of bytes received.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recv() like MSG_PEEK.
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int receiveBytes(Poco::Buffer<char>& buffer, int flags = 0, const Poco::Timespan& timeout = 100000);
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/// Receives data from the socket and stores it in buffers.
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///
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/// Returns the number of bytes received.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recv() like MSG_PEEK.
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int sendTo(const void* buffer, int length, const SocketAddress& address, int flags = 0);
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/// Sends the contents of the given buffer through
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@ -138,6 +153,9 @@ public:
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///
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/// Returns the number of bytes sent, which may be
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/// less than the number of bytes specified.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for sendto() like MSG_DONTROUTE.
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int sendTo(const SocketBufVec& buffers, const SocketAddress& address, int flags = 0);
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/// Sends the contents of the given buffers through
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@ -145,6 +163,9 @@ public:
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///
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/// Returns the number of bytes sent, which may be
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/// less than the number of bytes specified.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for sendto() like MSG_DONTROUTE.
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int receiveFrom(void* buffer, int length, SocketAddress& address, int flags = 0);
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/// Receives data from the socket and stores it
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@ -152,6 +173,9 @@ public:
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/// Stores the address of the sender in address.
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///
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/// Returns the number of bytes received.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recvfrom() like MSG_PEEK.
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int receiveFrom(void* buffer, int length, struct sockaddr** ppSA, poco_socklen_t** ppSALen, int flags = 0);
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/// Receives data from the socket and stores it
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@ -160,6 +184,9 @@ public:
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/// ppSA, and the length of native address in ppSALen.
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///
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/// Returns the number of bytes received.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recvfrom() like MSG_PEEK.
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int receiveFrom(SocketBufVec& buffers, SocketAddress& address, int flags = 0);
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/// Receives data from the socket and stores it
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@ -168,6 +195,9 @@ public:
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/// Stores the address of the sender in address.
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///
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/// Returns the number of bytes received.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recvfrom() like MSG_PEEK.
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int receiveFrom(SocketBufVec& buffers, struct sockaddr** ppSA, poco_socklen_t** ppSALen, int flags = 0);
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/// Receives data from the socket and stores it
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@ -176,13 +206,16 @@ public:
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/// ppSA, and the length of native address in ppSALen.
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///
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/// Returns the number of bytes received.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recvfrom() like MSG_PEEK.
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void setBroadcast(bool flag);
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/// Sets the value of the SO_BROADCAST socket option.
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///
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/// Setting this flag allows sending datagrams to
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/// the broadcast address.
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bool getBroadcast() const;
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/// Returns the value of the SO_BROADCAST socket option.
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@ -50,7 +50,7 @@ public:
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/// for the given address family.
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///
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/// This is useful if certain socket options
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/// (like send and receive buffer) sizes, that must
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/// (like send and receive buffer) sizes, that must
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/// be set before connecting the socket, will be
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/// set later on.
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@ -68,10 +68,10 @@ public:
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///
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/// Releases the socket's SocketImpl and
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/// attaches the SocketImpl from the other socket and
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/// increments the reference count of the SocketImpl.
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/// increments the reference count of the SocketImpl.
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void connect(const SocketAddress& address);
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/// Initializes the socket and establishes a connection to
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/// Initializes the socket and establishes a connection to
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/// the TCP server at the given address.
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///
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/// Can also be used for UDP sockets. In this case, no
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@ -79,24 +79,24 @@ public:
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/// packets are restricted to the specified address.
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void connect(const SocketAddress& address, const Poco::Timespan& timeout);
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/// Initializes the socket, sets the socket timeout and
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/// Initializes the socket, sets the socket timeout and
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/// establishes a connection to the TCP server at the given address.
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void connectNB(const SocketAddress& address);
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/// Initializes the socket and establishes a connection to
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/// Initializes the socket and establishes a connection to
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/// the TCP server at the given address. Prior to opening the
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/// connection the socket is set to nonblocking mode.
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void shutdownReceive();
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/// Shuts down the receiving part of the socket connection.
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void shutdownSend();
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/// Shuts down the sending part of the socket connection.
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void shutdown();
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/// Shuts down both the receiving and the sending part
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/// of the socket connection.
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int sendBytes(const void* buffer, int length, int flags = 0);
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/// Sends the contents of the given buffer through
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/// the socket.
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@ -106,6 +106,9 @@ public:
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///
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/// Certain socket implementations may also return a negative
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/// value denoting a certain condition.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for send() like MSG_OOB.
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int sendBytes(const SocketBufVec& buffer, int flags = 0);
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/// Sends the contents of the given buffers through
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@ -113,6 +116,9 @@ public:
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///
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/// Returns the number of bytes sent, which may be
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/// less than the number of bytes specified.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for send() like MSG_OOB.
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int sendBytes(Poco::FIFOBuffer& buffer);
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/// Sends the contents of the given buffer through
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@ -126,38 +132,50 @@ public:
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///
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/// Certain socket implementations may also return a negative
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/// value denoting a certain condition.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for send() like MSG_OOB.
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int receiveBytes(void* buffer, int length, int flags = 0);
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/// Receives data from the socket and stores it
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/// in buffer. Up to length bytes are received.
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///
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/// Returns the number of bytes received.
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/// A return value of 0 means a graceful shutdown
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/// Returns the number of bytes received.
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/// A return value of 0 means a graceful shutdown
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/// of the connection from the peer.
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///
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/// Throws a TimeoutException if a receive timeout has
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/// been set and nothing is received within that interval.
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/// Throws a NetException (or a subclass) in case of other errors.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recv() like MSG_OOB, MSG_PEEK or MSG_WAITALL.
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int receiveBytes(SocketBufVec& buffer, int flags = 0);
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/// Receives data from the socket and stores it in buffers.
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///
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/// Returns the number of bytes received.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recv() like MSG_OOB, MSG_PEEK or MSG_WAITALL.
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int receiveBytes(Poco::Buffer<char>& buffer, int flags = 0, const Poco::Timespan& timeout = 100000);
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/// Receives data from the socket and stores it in buffers.
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///
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/// Returns the number of bytes received.
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///
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/// The flags parameter can be used to pass system-defined flags
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/// for recv() like MSG_OOB, MSG_PEEK or MSG_WAITALL.
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int receiveBytes(Poco::FIFOBuffer& buffer);
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/// Receives data from the socket and stores it
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/// in buffer. Up to length bytes are received. FIFOBuffer has
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/// writable/readable transition notifications which may be enabled
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/// to notify the caller when the buffer transitions between empty,
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/// in buffer. Up to length bytes are received. FIFOBuffer has
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/// writable/readable transition notifications which may be enabled
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/// to notify the caller when the buffer transitions between empty,
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/// partially full and full states.
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///
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/// Returns the number of bytes received.
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/// A return value of 0 means a graceful shutdown
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/// Returns the number of bytes received.
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/// A return value of 0 means a graceful shutdown
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/// of the connection from the peer.
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///
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/// Throws a TimeoutException if a receive timeout has
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