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	add note regarding receiveFrame with Poco::Buffer
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		| @@ -278,6 +278,9 @@ public: | ||||
| 		/// after any previous content in buffer. | ||||
| 		/// The buffer will be grown as necessary. | ||||
| 		/// | ||||
| 		/// See the note below if you want the received data | ||||
| 		/// to be stored at the beginning of the buffer. | ||||
| 		/// | ||||
| 		/// The frame's payload size must not exceed the | ||||
| 		/// maximum payload size set with setMaxPayloadSize(). | ||||
| 		/// If it does, a WebSocketException (WS_ERR_PAYLOAD_TOO_BIG) | ||||
| @@ -304,6 +307,13 @@ public: | ||||
| 		/// | ||||
| 		/// The frame flags and opcode (FrameFlags and FrameOpcodes) | ||||
| 		/// is stored in flags. | ||||
| 		/// | ||||
| 		/// Note: Since the data received from the WebSocket is appended | ||||
| 		/// to the given Poco::Buffer, the buffer passed to this method | ||||
| 		/// should be created with a size of 0, or resize(0) should be | ||||
| 		/// called on the buffer beforehand, if the expectation is that | ||||
| 		/// the received data is stored starting at the beginning of the | ||||
| 		/// buffer. | ||||
|  | ||||
| 	Mode mode() const; | ||||
| 		/// Returns WS_SERVER if the WebSocket is a server-side | ||||
|   | ||||
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	 Günter Obiltschnig
					Günter Obiltschnig