mirror of
https://github.com/pocoproject/poco.git
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added AsyncIO
This commit is contained in:
154
Foundation/include/Poco/AsyncIOChannel.h
Normal file
154
Foundation/include/Poco/AsyncIOChannel.h
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@@ -0,0 +1,154 @@
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//
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// AsyncIOChannel.h
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//
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// $Id: //poco/Main/Foundation/include/Poco/AsyncIOChannel.h#1 $
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//
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// Library: Foundation
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// Package: AsyncIO
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// Module: AsyncIOChannel
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//
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// Definition of the AsyncIOChannel class.
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//
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// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
|
||||
// obtaining a copy of the software and accompanying documentation covered by
|
||||
// this license (the "Software") to use, reproduce, display, distribute,
|
||||
// execute, and transmit the Software, and to prepare derivative works of the
|
||||
// Software, and to permit third-parties to whom the Software is furnished to
|
||||
// do so, all subject to the following:
|
||||
//
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||||
// The copyright notices in the Software and this entire statement, including
|
||||
// the above license grant, this restriction and the following disclaimer,
|
||||
// must be included in all copies of the Software, in whole or in part, and
|
||||
// all derivative works of the Software, unless such copies or derivative
|
||||
// works are solely in the form of machine-executable object code generated by
|
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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||||
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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||||
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Foundation_AsyncIOChannel_INCLUDED
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#define Foundation_AsyncIOChannel_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/ActiveDispatcher.h"
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#include "Poco/ActiveMethod.h"
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#include "Poco/AsyncIOCommand.h"
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namespace Poco {
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class Foundation_API AsyncIOChannel: public ActiveDispatcher
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/// AsyncIOChannel supports asynchronous I/O operations on
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/// streams or other input/output facilities.
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///
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/// This implementation of asynchronous I/O is based on
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/// blocking I/O operations that are executed in a separate thread.
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/// Some operating systems may provide special asynchronous
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/// I/O operations at the operating system level. However, these
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/// are not used by the current implementation.
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///
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/// I/O operations (in the form of AsyncIOCommand subclass instances)
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/// are queued for execution on an AsyncIOChannel. The AsyncIOChannel's
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/// I/O thread executes all queued commands in FIFO order.
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///
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/// Since AsyncIOChannel is based on ActiveDispatcher, the I/O thread is
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/// taken from the default thread pool. It should be ensured that the
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/// capacity of the default thread pool is sufficient before using
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/// asynchronous I/O. For every AsyncIOChannel instance, one thread
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/// from the default thread pool is needed.
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///
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/// Subclasses of AsyncIOChannel implement asynchronous input/output
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/// for streams and sockets.
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///
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/// The enqueue() active member function is used to enqueue AsyncIOCommand
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/// instances for execution.
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///
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/// The cancel() member function (inherited from ActiveDispatcher) can be
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/// used to cancel all pending requests.
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///
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/// Both the AsyncIOCommand class, and the AsyncIOChannel class offer events
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/// that notify an interested party about the successful or unsuccessful
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/// completion of a command.
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///
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/// There are also two ways to wait for the completion of a command and
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/// obtain its result. The first one is by using the return value of
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/// enqueue(), which is ActiveResult<int>. See the ActiveResult class
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/// template for more information. The second one is by using the functions
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/// of AsyncIOCommand, such as wait(), succeeded() and result().
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///
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/// AsyncIOChannel supports the operations write, read and seek directly. However,
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/// subclasses of AsyncIOChannel can define additional operations.
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{
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public:
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ActiveMethod<int, AsyncIOCommand::Ptr, AsyncIOChannel, ActiveStarter<ActiveDispatcher> > enqueue;
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/// Actual signature:
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/// int enqueueImpl(const AsyncIOCommand::Ptr& pCommand);
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///
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/// Enqueue the given command for eventual execution.
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/// Returns the number of bytes read or written if the operation
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/// was successful.
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BasicEvent<AsyncIOEvent> commandCompleted;
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/// Fired when a command has successfully completed.
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BasicEvent<AsyncIOEvent> commandFailed;
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/// Fired when a command has failed.
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virtual int write(const void* buffer, int length);
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/// Write length bytes from buffer.
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///
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/// Must be overridden by subclasses. The default implementation
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/// throws a NotImplementedException.
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///
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/// Returns the number of bytes written.
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virtual int read(void* buffer, int length);
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/// Read up to length bytes into buffer.
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///
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/// Must be overridden by subclasses. The default implementation
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/// throws a NotImplementedException.
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///
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/// Returns the number of bytes read.
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virtual int seek(std::streamoff off, std::ios::seekdir dir);
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/// Sets the current read/write position.
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///
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/// Must be overridden by subclasses. The default implementation
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/// throws a NotImplementedException.
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///
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/// Always returns 0.
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protected:
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AsyncIOChannel();
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/// Creates the AsyncIOChannel.
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~AsyncIOChannel();
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/// Destroys the AsyncIOChannel.
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int enqueueImpl(const AsyncIOCommand::Ptr& pCommand);
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/// Execute the given command by calling
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/// pCommand->execute(this);
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/// and return the result.
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private:
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AsyncIOChannel(const AsyncIOChannel&);
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AsyncIOChannel& operator = (const AsyncIOChannel&);
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};
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} // namespace Poco
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#endif // Foundation_AsyncIOChannel_INCLUDED
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319
Foundation/include/Poco/AsyncIOCommand.h
Normal file
319
Foundation/include/Poco/AsyncIOCommand.h
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@@ -0,0 +1,319 @@
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//
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// AsyncIOCommand.h
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//
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// $Id: //poco/Main/Foundation/include/Poco/AsyncIOCommand.h#1 $
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//
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// Library: Foundation
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// Package: AsyncIO
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// Module: AsyncIOCommand
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//
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// Definition of the AsyncIOCommand class and subclasses.
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//
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// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
|
||||
// obtaining a copy of the software and accompanying documentation covered by
|
||||
// this license (the "Software") to use, reproduce, display, distribute,
|
||||
// execute, and transmit the Software, and to prepare derivative works of the
|
||||
// Software, and to permit third-parties to whom the Software is furnished to
|
||||
// do so, all subject to the following:
|
||||
//
|
||||
// The copyright notices in the Software and this entire statement, including
|
||||
// the above license grant, this restriction and the following disclaimer,
|
||||
// must be included in all copies of the Software, in whole or in part, and
|
||||
// all derivative works of the Software, unless such copies or derivative
|
||||
// works are solely in the form of machine-executable object code generated by
|
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// a source language processor.
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//
|
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Foundation_AsyncIOCommand_INCLUDED
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#define Foundation_AsyncIOCommand_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/RefCountedObject.h"
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#include "Poco/AutoPtr.h"
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#include "Poco/Event.h"
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#include "Poco/BasicEvent.h"
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#include "Poco/AsyncIOEvent.h"
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#include "Poco/Exception.h"
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#include <ios>
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namespace Poco {
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class AsyncIOChannel;
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class Foundation_API AsyncIOCommand: public RefCountedObject
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/// AsyncIOCommand is the base class for all asynchronous input/output
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/// commands used with AsyncIOChannel.
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///
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/// See class AsyncIOChannel for more information about asynchronous input/output.
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{
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public:
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typedef AutoPtr<AsyncIOCommand> Ptr;
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enum State
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{
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CMD_PENDING, /// Command is queued for execution.
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CMD_IN_PROGRESS, /// Command is currently being executed.
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CMD_COMPLETED, /// Command has completed successfully.
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CMD_FAILED /// Command has failed.
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};
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BasicEvent<AsyncIOEvent> commandCompleted;
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/// Fired when the command has successfully completed.
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BasicEvent<AsyncIOEvent> commandFailed;
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/// Fired when the command has failed.
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State state() const;
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/// Returns the current state of the command.
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void wait();
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/// Waits for the completion of the command.
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void wait(long milliseconds);
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/// Waits at most the given timeout for the
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/// completion of the command. Throws a
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/// TimeoutException if the command does
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/// not complete within the given timeout.
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bool tryWait(long milliseconds);
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/// Waits at most the given timeout for the
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/// completion of the command.
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///
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/// Returns true if the command completes within
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/// the given timeout, otherwise false.
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bool succeeded() const;
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/// Returns true iff the command completed successfully.
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bool failed() const;
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/// Returns true iff the command has completed with an error.
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const Exception* exception() const;
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/// If the command failed with an exception, returns a
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/// clone of the exception. Otherwise, returns a null pointer.
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int execute(AsyncIOChannel& channel);
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/// Executes the command on the given AsyncIOChannel.
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///
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/// Sets the state to CMD_IN_PROGRESS, calls
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/// executeImpl(), and, according to its result,
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/// sets the state to CMD_COMPLETED or CMD_FAILED
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/// and signals the event.
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///
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/// Returns the number of bytes processed by the
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/// command.
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int result() const;
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/// Returns the result of the command.
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protected:
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AsyncIOCommand();
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/// Creates the AsyncIOCommand.
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~AsyncIOCommand();
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/// Destroys the AsyncIOCommand.
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virtual int executeImpl(AsyncIOChannel& channel) = 0;
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/// Executes the command on the given AsyncIOChannel.
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/// Must be overridded by subclasses.
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///
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/// Returns the number of bytes processed by the
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/// command.
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private:
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State _state;
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Event _completed;
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int _result;
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Exception* _pException;
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};
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class Foundation_API AsyncWriteCommand: public AsyncIOCommand
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/// An asynchronous write command.
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{
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public:
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AsyncWriteCommand(const void* buffer, int length);
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/// Create an AsyncWriteCommand for writing length bytes
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/// from the given buffer. The given buffer must be
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/// valid until the command completes.
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const void* buffer() const;
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/// Returns the buffer's address.
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int length() const;
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/// Returns the buffer's size.
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protected:
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int executeImpl(AsyncIOChannel& channel);
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~AsyncWriteCommand();
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private:
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AsyncWriteCommand();
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const void* _buffer;
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int _length;
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};
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class Foundation_API AsyncBufferedWriteCommand: public AsyncWriteCommand
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/// An asynchronous write command. The difference to
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/// AsyncWriteCommand is that AsyncBufferedWriteCommand
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/// copies the data in the buffer into an internal buffer, thus
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/// the given buffer can be deleted as soon as the constructor
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/// returns.
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{
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public:
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AsyncBufferedWriteCommand(const void* buffer, int length);
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/// Create an AsyncBufferedWriteCommand for writing length bytes
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/// from the given buffer and copies the data from the
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/// given buffer into an internal buffer.
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///
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/// The internal buffer can be accessed via the buffer()
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/// member function inherited from AsyncWriteCommand.
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protected:
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~AsyncBufferedWriteCommand();
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};
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class Foundation_API AsyncReadCommand: public AsyncIOCommand
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/// An asynchronous read command.
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{
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public:
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AsyncReadCommand(void* buffer, int length);
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/// Create an AsyncReadCommand for reading up to length
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/// bytes into the given buffer.
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void* buffer() const;
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/// Returns the buffer's address.
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int length() const;
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/// Returns the buffer's size.
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protected:
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int executeImpl(AsyncIOChannel& channel);
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~AsyncReadCommand();
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private:
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AsyncReadCommand();
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void* _buffer;
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int _length;
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};
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class Foundation_API AsyncBufferedReadCommand: public AsyncReadCommand
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/// An asynchronous read command. In contrast to
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/// AsyncReadCommand, which requires an externally supplied
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/// buffer that must be valid until the command completes,
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/// AsyncBufferedReadCommand maintains an internal buffer.
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{
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public:
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AsyncBufferedReadCommand(int length);
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/// Create an AsyncReadCommand for reading up to length
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/// bytes into an internal buffer.
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///
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/// The buffer can be accessed via the buffer() member
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/// function inherited from AsyncReadCommand.
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protected:
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~AsyncBufferedReadCommand();
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};
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class Foundation_API AsyncSeekCommand: public AsyncIOCommand
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/// An asynchronous seek command.
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{
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public:
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AsyncSeekCommand(std::streamoff off, std::ios::seekdir dir = std::ios::beg);
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/// Creates an AsyncSeekCommand for setting the current read/write position.
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protected:
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int executeImpl(AsyncIOChannel& channel);
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~AsyncSeekCommand();
|
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|
||||
private:
|
||||
AsyncSeekCommand();
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||||
|
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std::streamoff _off;
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std::ios::seekdir _dir;
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};
|
||||
|
||||
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//
|
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// inlines
|
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//
|
||||
inline AsyncIOCommand::State AsyncIOCommand::state() const
|
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{
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return _state;
|
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}
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||||
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||||
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inline int AsyncIOCommand::result() const
|
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{
|
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return _result;
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}
|
||||
|
||||
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||||
inline const Exception* AsyncIOCommand::exception() const
|
||||
{
|
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return _pException;
|
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}
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||||
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inline bool AsyncIOCommand::succeeded() const
|
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{
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||||
return _state == CMD_COMPLETED;
|
||||
}
|
||||
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||||
|
||||
inline bool AsyncIOCommand::failed() const
|
||||
{
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return _state == CMD_FAILED;
|
||||
}
|
||||
|
||||
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||||
inline const void* AsyncWriteCommand::buffer() const
|
||||
{
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return _buffer;
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||||
}
|
||||
|
||||
|
||||
inline int AsyncWriteCommand::length() const
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||||
{
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return _length;
|
||||
}
|
||||
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||||
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||||
inline void* AsyncReadCommand::buffer() const
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
|
||||
inline int AsyncReadCommand::length() const
|
||||
{
|
||||
return _length;
|
||||
}
|
||||
|
||||
|
||||
} // namespace Poco
|
||||
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||||
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||||
#endif // Foundation_AsyncIOCommand_INCLUDED
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||||
121
Foundation/include/Poco/AsyncIOEvent.h
Normal file
121
Foundation/include/Poco/AsyncIOEvent.h
Normal file
@@ -0,0 +1,121 @@
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||||
//
|
||||
// AsyncIOEvent.h
|
||||
//
|
||||
// $Id: //poco/Main/Foundation/include/Poco/AsyncIOEvent.h#1 $
|
||||
//
|
||||
// Library: Foundation
|
||||
// Package: AsyncIO
|
||||
// Module: AsyncIOEvent
|
||||
//
|
||||
// Definition of the AsyncIOEvent class.
|
||||
//
|
||||
// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
|
||||
// and Contributors.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person or organization
|
||||
// obtaining a copy of the software and accompanying documentation covered by
|
||||
// this license (the "Software") to use, reproduce, display, distribute,
|
||||
// execute, and transmit the Software, and to prepare derivative works of the
|
||||
// Software, and to permit third-parties to whom the Software is furnished to
|
||||
// do so, all subject to the following:
|
||||
//
|
||||
// The copyright notices in the Software and this entire statement, including
|
||||
// the above license grant, this restriction and the following disclaimer,
|
||||
// must be included in all copies of the Software, in whole or in part, and
|
||||
// all derivative works of the Software, unless such copies or derivative
|
||||
// works are solely in the form of machine-executable object code generated by
|
||||
// a source language processor.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
|
||||
#ifndef Foundation_AsyncIOEvent_INCLUDED
|
||||
#define Foundation_AsyncIOEvent_INCLUDED
|
||||
|
||||
|
||||
#include "Poco/Foundation.h"
|
||||
|
||||
|
||||
namespace Poco {
|
||||
|
||||
|
||||
class AsyncIOCommand;
|
||||
class AsyncIOChannel;
|
||||
|
||||
|
||||
class Foundation_API AsyncIOEvent
|
||||
/// The AsyncIOEvent class holds information about an event
|
||||
/// caused by asynchronous input or output operation.
|
||||
{
|
||||
public:
|
||||
enum EventKind
|
||||
{
|
||||
EV_COMMAND_COMPLETED,
|
||||
EV_COMMAND_FAILED
|
||||
};
|
||||
|
||||
AsyncIOEvent(AsyncIOCommand* pCommand, AsyncIOChannel* pChannel, EventKind what);
|
||||
/// Creates the AsyncIOEvent.
|
||||
|
||||
AsyncIOEvent(const AsyncIOEvent& event);
|
||||
/// Creates a AsyncIOEvent from another one.
|
||||
|
||||
~AsyncIOEvent();
|
||||
/// Destroys the AsyncIOEvent.
|
||||
|
||||
AsyncIOEvent& operator = (const AsyncIOEvent& event);
|
||||
/// Assigns a AsyncIOEvent.
|
||||
|
||||
void swap(AsyncIOEvent& event);
|
||||
/// Swaps the event with another one.
|
||||
|
||||
AsyncIOCommand& command() const;
|
||||
/// Returns the command that caused the event.
|
||||
|
||||
AsyncIOChannel& channel() const;
|
||||
/// Returns the channel that caused the event.
|
||||
|
||||
EventKind what() const;
|
||||
/// Returns the reason of the event.
|
||||
|
||||
private:
|
||||
AsyncIOEvent();
|
||||
|
||||
AsyncIOCommand* _pCommand;
|
||||
AsyncIOChannel* _pChannel;
|
||||
EventKind _what;
|
||||
};
|
||||
|
||||
|
||||
//
|
||||
// inlines
|
||||
//
|
||||
inline AsyncIOCommand& AsyncIOEvent::command() const
|
||||
{
|
||||
return *_pCommand;
|
||||
}
|
||||
|
||||
|
||||
inline AsyncIOChannel& AsyncIOEvent::channel() const
|
||||
{
|
||||
return *_pChannel;
|
||||
}
|
||||
|
||||
|
||||
inline AsyncIOEvent::EventKind AsyncIOEvent::what() const
|
||||
{
|
||||
return _what;
|
||||
}
|
||||
|
||||
|
||||
} // namespace Poco
|
||||
|
||||
|
||||
#endif // Foundation_AsyncIOEvent_INCLUDED
|
||||
96
Foundation/include/Poco/AsyncStreamChannel.h
Normal file
96
Foundation/include/Poco/AsyncStreamChannel.h
Normal file
@@ -0,0 +1,96 @@
|
||||
//
|
||||
// AsyncStreamChannel.h
|
||||
//
|
||||
// $Id: //poco/Main/Foundation/include/Poco/AsyncStreamChannel.h#1 $
|
||||
//
|
||||
// Library: Foundation
|
||||
// Package: AsyncIO
|
||||
// Module: AsyncStreamChannel
|
||||
//
|
||||
// Definition of the AsyncStreamChannel class.
|
||||
//
|
||||
// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
|
||||
// and Contributors.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person or organization
|
||||
// obtaining a copy of the software and accompanying documentation covered by
|
||||
// this license (the "Software") to use, reproduce, display, distribute,
|
||||
// execute, and transmit the Software, and to prepare derivative works of the
|
||||
// Software, and to permit third-parties to whom the Software is furnished to
|
||||
// do so, all subject to the following:
|
||||
//
|
||||
// The copyright notices in the Software and this entire statement, including
|
||||
// the above license grant, this restriction and the following disclaimer,
|
||||
// must be included in all copies of the Software, in whole or in part, and
|
||||
// all derivative works of the Software, unless such copies or derivative
|
||||
// works are solely in the form of machine-executable object code generated by
|
||||
// a source language processor.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
|
||||
#ifndef Foundation_AsyncStreamChannel_INCLUDED
|
||||
#define Foundation_AsyncStreamChannel_INCLUDED
|
||||
|
||||
|
||||
#include "Poco/Foundation.h"
|
||||
#include "Poco/AsyncIOChannel.h"
|
||||
#include <istream>
|
||||
#include <ostream>
|
||||
#include <iostream>
|
||||
|
||||
|
||||
namespace Poco {
|
||||
|
||||
|
||||
class Foundation_API AsyncStreamChannel: public AsyncIOChannel
|
||||
/// AsyncStreamChannel provides an AsyncIOChannel for I/O streams.
|
||||
///
|
||||
/// Usage Example:
|
||||
/// std::stringstream str;
|
||||
/// AsyncStreamChannel channel(str);
|
||||
/// channel.enqueue(new AsyncWriteCommand("Hello", 5));
|
||||
/// channel.enqueue(new AsyncWriteCommand(", ", 2));
|
||||
/// ActiveResult<int> result = channel.enqueue(new AsyncWriteCommand("world!", 6));
|
||||
/// result.wait();
|
||||
/// std::string s(str.str());
|
||||
{
|
||||
public:
|
||||
AsyncStreamChannel(std::istream& istr);
|
||||
/// Creates an AsyncStreamChannel using the given input stream.
|
||||
/// Only read and seek operations will be allowed.
|
||||
|
||||
AsyncStreamChannel(std::ostream& ostr);
|
||||
/// Creates an AsyncStreamChannel using the given output stream.
|
||||
/// Only write and seek operations will be allowed.
|
||||
|
||||
AsyncStreamChannel(std::iostream& iostr);
|
||||
/// Creates an AsyncStreamChannel using the given input/output stream.
|
||||
|
||||
~AsyncStreamChannel();
|
||||
/// Destroys the AsyncStreamChannel.
|
||||
|
||||
// AsyncIOChannel
|
||||
int write(const void* buffer, int length);
|
||||
int read(void* buffer, int length);
|
||||
int seek(std::streamoff off, std::ios::seekdir dir);
|
||||
|
||||
private:
|
||||
AsyncStreamChannel();
|
||||
|
||||
std::istream* _pIstr;
|
||||
std::ostream* _pOstr;
|
||||
};
|
||||
|
||||
|
||||
} // namespace Poco
|
||||
|
||||
|
||||
#endif // Foundation_AsyncStreamChannel_INCLUDED
|
||||
Reference in New Issue
Block a user