poco/Foundation/src/UnicodeConverter.cpp

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//
// UnicodeConverter.cpp
//
// $Id: //poco/1.4/Foundation/src/UnicodeConverter.cpp#1 $
//
// Library: Foundation
// Package: Text
// Module: UnicodeConverter
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef POCO_NO_WSTRING
#include "Poco/UnicodeConverter.h"
#include "Poco/TextConverter.h"
#include "Poco/TextIterator.h"
#include "Poco/UTF8Encoding.h"
#include "Poco/UTF16Encoding.h"
#include "Poco/UTF32Encoding.h"
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#include <cstring>
#include <wchar.h>
namespace Poco {
void UnicodeConverter::toWideUTF(const std::string& utf8String, std::wstring& utfWideString)
{
if (sizeof(wchar_t) == 2)
{
toUTF16(utf8String, utfWideString);
}
else
{
toUTF32(utf8String, utfWideString);
}
}
void UnicodeConverter::toWideUTF(const char* utf8String, int length, std::wstring& utfWideString)
{
if (sizeof(wchar_t) == 2)
{
toUTF16(utf8String, utfWideString);
}
else
{
toUTF32(utf8String, utfWideString);
}
}
void UnicodeConverter::toWideUTF(const char* utf8String, std::wstring& utfWideString)
{
if (sizeof(wchar_t) == 2)
{
toUTF16(utf8String, utfWideString);
}
else
{
toUTF32(utf8String, utfWideString);
}
}
void UnicodeConverter::toUTF32(const std::string& utf8String, std::wstring& utf32String)
{
utf32String.clear();
UTF8Encoding utf8Encoding;
TextIterator it(utf8String, utf8Encoding);
TextIterator end(utf8String);
while (it != end)
{
int cc = *it++;
utf32String += (wchar_t) cc;
}
}
void UnicodeConverter::toUTF32(const char* utf8String, int length, std::wstring& utf32String)
{
poco_check_ptr (utf8String);
utf32String.clear();
UTF8Encoding utf8Encoding;
UTF32Encoding utf32Encoding;
const unsigned char* it = (const unsigned char*) utf8String;
const unsigned char* end = (const unsigned char*) utf8String + length;
while (it < end)
{
int n = utf8Encoding.queryConvert(it, 1);
int uc;
int read = 1;
while (-1 > n && (end - it) >= -n)
{
read = -n;
n = utf8Encoding.queryConvert(it, read);
}
if (-1 > n)
{
it = end;
}
else
{
it += read;
}
if (-1 >= n)
{
uc = 0xfffd; // Replacement Character (instead of '?')
}
else
{
uc = n;
}
utf32String += (wchar_t) uc;
}
}
void UnicodeConverter::toUTF32(const char* utf8String, std::wstring& utf32String)
{
toUTF32(utf8String, (int) std::strlen(utf8String), utf32String);
}
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void UnicodeConverter::toUTF16(const std::string& utf8String, std::wstring& utf16String)
{
utf16String.clear();
UTF8Encoding utf8Encoding;
TextIterator it(utf8String, utf8Encoding);
TextIterator end(utf8String);
while (it != end)
{
int cc = *it++;
if (cc <= 0xffff)
{
utf16String += (wchar_t) cc;
}
else
{
cc -= 0x10000;
utf16String += (wchar_t) ((cc >> 10) & 0x3ff) | 0xd800;
utf16String += (wchar_t) (cc & 0x3ff) | 0xdc00;
}
}
}
void UnicodeConverter::toUTF16(const char* utf8String, int length, std::wstring& utf16String)
{
poco_check_ptr (utf8String);
utf16String.clear();
UTF8Encoding utf8Encoding;
UTF16Encoding utf16Encoding;
const unsigned char* it = (const unsigned char*) utf8String;
const unsigned char* end = (const unsigned char*) utf8String + length;
while (it < end)
{
int n = utf8Encoding.queryConvert(it, 1);
int uc;
int read = 1;
while (-1 > n && (end - it) >= -n)
{
read = -n;
n = utf8Encoding.queryConvert(it, read);
}
if (-1 > n)
{
it = end;
}
else
{
it += read;
}
if (-1 >= n)
{
uc = 0xfffd; // Replacement Character (instead of '?')
}
else
{
uc = n;
}
if (uc > 0xffff)
{
uc -= 0x10000;
utf16String += (wchar_t) ((uc >> 10) & 0x3ff) | 0xd800 ;
utf16String += (wchar_t) (uc & 0x3ff) | 0xdc00 ;
}
else
{
utf16String += (wchar_t) uc;
}
}
}
void UnicodeConverter::toUTF16(const char* utf8String, std::wstring& utf16String)
{
toUTF16(utf8String, (int) std::strlen(utf8String), utf16String);
}
void UnicodeConverter::toUTF8(const std::wstring& utf16String, std::string& utf8String)
{
utf8String.clear();
UTF8Encoding utf8Encoding;
if (sizeof(wchar_t) == 2)
{
UTF16Encoding utf16Encoding;
TextConverter converter(utf16Encoding, utf8Encoding);
converter.convert(utf16String.data(), (int) utf16String.length() * sizeof(wchar_t), utf8String);
}
else
{
UTF32Encoding utf32Encoding;
TextConverter converter(utf32Encoding, utf8Encoding);
converter.convert(utf16String.data(), (int) utf16String.length() * sizeof(wchar_t), utf8String);
}
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}
void UnicodeConverter::toUTF8(const wchar_t* utf16String, int length, std::string& utf8String)
{
utf8String.clear();
UTF8Encoding utf8Encoding;
if (sizeof(wchar_t) == 2)
{
UTF16Encoding utf16Encoding;
TextConverter converter(utf16Encoding, utf8Encoding);
converter.convert(utf16String, (int) length * sizeof(wchar_t), utf8String);
}
else
{
UTF32Encoding utf32Encoding;
TextConverter converter(utf32Encoding, utf8Encoding);
converter.convert(utf16String, (int) length * sizeof(wchar_t), utf8String);
}
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}
void UnicodeConverter::toUTF8(const wchar_t* utf16String, std::string& utf8String)
{
toUTF8(utf16String, (int) wcslen(utf16String), utf8String);
}
} // namespace Poco
#endif // POCO_NO_WSTRING