poco/Foundation/include/Poco/Process.h

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//
// Process.h
//
// $Id: //poco/1.4/Foundation/include/Poco/Process.h#4 $
//
// Library: Foundation
// Package: Processes
// Module: Process
//
// Definition of the Process class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_Process_INCLUDED
#define Foundation_Process_INCLUDED
#include "Poco/Foundation.h"
#if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8)
#if defined(_WIN32_WCE)
#include "Process_WINCE.h"
#else
#include "Poco/Process_WIN32U.h"
#endif
#elif defined(POCO_OS_FAMILY_WINDOWS)
#include "Poco/Process_WIN32.h"
#elif defined(POCO_VXWORKS)
#include "Poco/Process_VX.h"
#elif defined(POCO_OS_FAMILY_UNIX)
#include "Poco/Process_UNIX.h"
#else
#include "Poco/Process_VMS.h"
#endif
namespace Poco {
class Pipe;
class Foundation_API ProcessHandle
/// A handle for a process created with Process::launch().
///
/// This handle can be used to determine the process ID of
/// the newly created process and it can be used to wait for
/// the completion of a process.
{
public:
typedef ProcessImpl::PIDImpl PID;
ProcessHandle(const ProcessHandle& handle);
/// Creates a ProcessHandle by copying another one.
~ProcessHandle();
/// Destroys the ProcessHandle.
ProcessHandle& operator = (const ProcessHandle& handle);
/// Assigns another handle.
PID id() const;
/// Returns the process ID.
int wait() const;
/// Waits for the process to terminate
/// and returns the exit code of the process.
protected:
ProcessHandle(ProcessHandleImpl* pImpl);
private:
ProcessHandle();
ProcessHandleImpl* _pImpl;
friend class Process;
};
class Foundation_API Process: public ProcessImpl
/// This class provides methods for working with processes.
{
public:
typedef PIDImpl PID;
typedef ArgsImpl Args;
typedef EnvImpl Env;
static PID id();
/// Returns the process ID of the current process.
static void times(long& userTime, long& kernelTime);
/// Returns the number of seconds spent by the
/// current process in user and kernel mode.
static ProcessHandle launch(const std::string& command, const Args& args);
/// Creates a new process for the given command and returns
/// a ProcessHandle of the new process. The given arguments are
/// passed to the command on the command line.
static ProcessHandle launch(
const std::string& command,
const Args& args,
const std::string& initialDirectory);
/// Creates a new process for the given command and returns
/// a ProcessHandle of the new process. The given arguments are
/// passed to the command on the command line.
/// The process starts executing in the specified initial directory.
static ProcessHandle launch(
const std::string& command,
const Args& args,
Pipe* inPipe,
Pipe* outPipe,
Pipe* errPipe);
/// Creates a new process for the given command and returns
/// a ProcessHandle of the new process. The given arguments are
/// passed to the command on the command line.
///
/// If inPipe, outPipe or errPipe is non-null, the corresponding
/// standard input, standard output or standard error stream
/// of the launched process is redirected to the Pipe.
/// PipeInputStream or PipeOutputStream can be used to
/// send receive data from, or send data to the process.
///
/// Note: the same Pipe can be used for both outPipe and errPipe.
///
/// After a Pipe has been passed as inPipe, only write operations
/// are valid. After a Pipe has been passed as outPipe or errPipe,
/// only read operations are valid.
///
/// It is forbidden to pass the same pipe as inPipe and outPipe or errPipe.
///
/// Usage example:
/// Pipe outPipe;
/// Process::Args args;
/// ProcessHandle ph(launch("/bin/ps", args, 0, &outPipe, 0));
/// PipeInputStream istr(outPipe);
/// ... // read output of ps from istr
/// int rc = ph.wait();
static ProcessHandle launch(
const std::string& command,
const Args& args,
const std::string& initialDirectory,
Pipe* inPipe,
Pipe* outPipe,
Pipe* errPipe);
/// Creates a new process for the given command and returns
/// a ProcessHandle of the new process. The given arguments are
/// passed to the command on the command line.
/// The process starts executing in the specified initial directory.
///
/// If inPipe, outPipe or errPipe is non-null, the corresponding
/// standard input, standard output or standard error stream
/// of the launched process is redirected to the Pipe.
/// PipeInputStream or PipeOutputStream can be used to
/// send receive data from, or send data to the process.
///
/// Note: the same Pipe can be used for both outPipe and errPipe.
///
/// After a Pipe has been passed as inPipe, only write operations
/// are valid. After a Pipe has been passed as outPipe or errPipe,
/// only read operations are valid.
///
/// It is forbidden to pass the same pipe as inPipe and outPipe or errPipe.
///
/// Usage example:
/// Pipe outPipe;
/// Process::Args args;
/// ProcessHandle ph(launch("/bin/ps", args, 0, &outPipe, 0));
/// PipeInputStream istr(outPipe);
/// ... // read output of ps from istr
/// int rc = ph.wait();
static ProcessHandle launch(
const std::string& command,
const Args& args,
Pipe* inPipe,
Pipe* outPipe,
Pipe* errPipe,
const Env& env);
/// Creates a new process for the given command and returns
/// a ProcessHandle of the new process. The given arguments are
/// passed to the command on the command line.
///
/// If inPipe, outPipe or errPipe is non-null, the corresponding
/// standard input, standard output or standard error stream
/// of the launched process is redirected to the Pipe.
///
/// The launched process is given the specified environment variables.
static ProcessHandle launch(
const std::string& command,
const Args& args,
const std::string& initialDirectory,
Pipe* inPipe,
Pipe* outPipe,
Pipe* errPipe,
const Env& env);
/// Creates a new process for the given command and returns
/// a ProcessHandle of the new process. The given arguments are
/// passed to the command on the command line.
/// The process starts executing in the specified initial directory.
/// If inPipe, outPipe or errPipe is non-null, the corresponding
/// standard input, standard output or standard error stream
/// of the launched process is redirected to the Pipe.
/// The launched process is given the specified environment variables.
static int wait(const ProcessHandle& handle);
/// Waits for the process specified by handle to terminate
/// and returns the exit code of the process.
static void kill(ProcessHandle& handle);
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/// Kills the process specified by handle.
///
/// This is preferable on Windows where process IDs
/// may be reused.
static void kill(PID pid);
/// Kills the process with the given pid.
static void requestTermination(PID pid);
/// Requests termination of the process with the give PID.
///
/// On Unix platforms, this will send a SIGINT to the
/// process and thus work with arbitrary processes.
///
/// On other platforms, a global event flag
/// will be set. Setting the flag will cause
/// Util::ServerApplication::waitForTerminationRequest() to
/// return. Therefore this will only work with applications
/// based on Util::ServerApplication.
};
//
// inlines
//
inline Process::PID Process::id()
{
return ProcessImpl::idImpl();
}
inline void Process::times(long& userTime, long& kernelTime)
{
ProcessImpl::timesImpl(userTime, kernelTime);
}
} // namespace Poco
#endif // Foundation_Process_INCLUDED