poco/Foundation/src/Unicode.cpp

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//
// Unicode.cpp
//
// Library: Foundation
// Package: Text
// Module: Unicode
//
// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
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//
#include "Poco/Unicode.h"
extern "C"
{
#include "pcre2_config.h"
#include "pcre2_internal.h"
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}
namespace Poco {
void Unicode::properties(int ch, CharacterProperties& props)
{
if (ch > UCP_MAX_CODEPOINT) ch = 0;
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const ucd_record* ucd = GET_UCD(ch);
props.category = static_cast<CharacterCategory>(PRIV(ucp_gentype_8)[ucd->chartype]);
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props.type = static_cast<CharacterType>(ucd->chartype);
props.script = static_cast<Script>(ucd->script);
}
int Unicode::toLower(int ch)
{
if (isUpper(ch))
return static_cast<int>(UCD_OTHERCASE(static_cast<unsigned>(ch)));
else
return ch;
}
int Unicode::toUpper(int ch)
{
if (isLower(ch))
return static_cast<int>(UCD_OTHERCASE(static_cast<unsigned>(ch)));
else
return ch;
}
} // namespace Poco