poco/Foundation/include/Poco/HashSet.h

200 lines
4.9 KiB
C
Raw Normal View History

2006-11-17 17:21:51 +01:00
//
// HashSet.h
//
2007-02-23 15:27:57 +01:00
// $Id: //poco/Main/Foundation/include/Poco/HashSet.h#2 $
2006-11-17 17:21:51 +01:00
//
// Library: Foundation
// Package: Hashing
// Module: HashSet
//
// Definition of the HashSet class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_HashSet_INCLUDED
#define Foundation_HashSet_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/LinearHashTable.h"
namespace Poco {
template <class Value, class HashFunc = Hash<Value> >
class HashSet
/// This class implements a set using a LinearHashTable.
///
/// A HashSet can be used just like a std::set.
{
public:
typedef Value ValueType;
typedef Value& Reference;
typedef const Value& ConstReference;
typedef Value* Pointer;
typedef const Value* ConstPointer;
typedef HashFunc Hash;
typedef LinearHashTable<ValueType, Hash> HashTable;
typedef typename HashTable::Iterator Iterator;
typedef typename HashTable::ConstIterator ConstIterator;
HashSet()
/// Creates an empty HashSet.
{
}
HashSet(std::size_t initialReserve):
_table(initialReserve)
/// Creates the HashSet, using the given initialReserve.
{
}
HashSet(const HashSet& set):
_table(set._table)
/// Creates the HashSet by copying another one.
{
}
~HashSet()
/// Destroys the HashSet.
{
}
HashSet& operator = (const HashSet& table)
/// Assigns another HashSet.
{
HashSet tmp(table);
swap(tmp);
return *this;
}
void swap(HashSet& set)
/// Swaps the HashSet with another one.
{
_table.swap(set._table);
}
ConstIterator begin() const
/// Returns an iterator pointing to the first entry, if one exists.
{
return _table.begin();
}
ConstIterator end() const
/// Returns an iterator pointing to the end of the table.
{
return _table.end();
}
Iterator begin()
/// Returns an iterator pointing to the first entry, if one exists.
{
return _table.begin();
}
Iterator end()
/// Returns an iterator pointing to the end of the table.
{
return _table.end();
}
ConstIterator find(const ValueType& value) const
/// Finds an entry in the table.
{
return _table.find(value);
}
Iterator find(const ValueType& value)
/// Finds an entry in the table.
{
return _table.find(value);
}
std::size_t count(const ValueType& value) const
/// Returns the number of elements with the given
/// value, with is either 1 or 0.
{
return _table.count(value);
}
std::pair<Iterator, bool> insert(const ValueType& value)
/// Inserts an element into the set.
///
/// If the element already exists in the set,
/// a pair(iterator, false) with iterator pointing to the
/// existing element is returned.
/// Otherwise, the element is inserted an a
/// pair(iterator, true) with iterator
/// pointing to the new element is returned.
{
return _table.insert(value);
}
void erase(Iterator it)
/// Erases the element pointed to by it.
{
_table.erase(it);
}
void erase(const ValueType& value)
/// Erases the element with the given value, if it exists.
{
_table.erase(value);
}
void clear()
/// Erases all elements.
{
_table.clear();
}
std::size_t size() const
/// Returns the number of elements in the table.
{
return _table.size();
}
bool empty() const
/// Returns true iff the table is empty.
{
return _table.empty();
}
private:
HashTable _table;
};
} // namespace Poco
#endif // Foundation_HashSet_INCLUDED