poco/Foundation/include/Poco/FPEnvironment_WIN32.h

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2012-04-29 20:52:25 +02:00
//
// FPEnvironment_WIN32.h
//
// $Id: //poco/1.4/Foundation/include/Poco/FPEnvironment_WIN32.h#1 $
//
// Library: Foundation
// Package: Core
// Module: FPEnvironment
//
// Definitions of class FPEnvironmentImpl for WIN32.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_FPEnvironment_WIN32_INCLUDED
#define Foundation_FPEnvironment_WIN32_INCLUDED
#include "Poco/Foundation.h"
#include <float.h>
#include <math.h>
namespace Poco {
class Foundation_API FPEnvironmentImpl
{
protected:
enum RoundingModeImpl
{
FP_ROUND_DOWNWARD_IMPL = RC_DOWN,
FP_ROUND_UPWARD_IMPL = RC_UP,
FP_ROUND_TONEAREST_IMPL = RC_NEAR,
FP_ROUND_TOWARDZERO_IMPL = RC_CHOP
};
enum FlagImpl
{
FP_DIVIDE_BY_ZERO_IMPL = SW_ZERODIVIDE,
FP_INEXACT_IMPL = SW_INEXACT,
FP_OVERFLOW_IMPL = SW_OVERFLOW,
FP_UNDERFLOW_IMPL = SW_UNDERFLOW,
FP_INVALID_IMPL = SW_INVALID
};
FPEnvironmentImpl();
FPEnvironmentImpl(const FPEnvironmentImpl& env);
~FPEnvironmentImpl();
FPEnvironmentImpl& operator = (const FPEnvironmentImpl& env);
void keepCurrentImpl();
static void clearFlagsImpl();
static bool isFlagImpl(FlagImpl flag);
static void setRoundingModeImpl(RoundingModeImpl mode);
static RoundingModeImpl getRoundingModeImpl();
static bool isInfiniteImpl(float value);
static bool isInfiniteImpl(double value);
static bool isInfiniteImpl(long double value);
static bool isNaNImpl(float value);
static bool isNaNImpl(double value);
static bool isNaNImpl(long double value);
static float copySignImpl(float target, float source);
static double copySignImpl(double target, double source);
static long double copySignImpl(long double target, long double source);
private:
unsigned _env;
};
//
// inlines
//
inline bool FPEnvironmentImpl::isInfiniteImpl(float value)
{
return _finite(value) == 0;
}
inline bool FPEnvironmentImpl::isInfiniteImpl(double value)
{
return _finite(value) == 0;
}
inline bool FPEnvironmentImpl::isInfiniteImpl(long double value)
{
return _finite(value) == 0;
}
inline bool FPEnvironmentImpl::isNaNImpl(float value)
{
return _isnan(value) != 0;
}
inline bool FPEnvironmentImpl::isNaNImpl(double value)
{
return _isnan(value) != 0;
}
inline bool FPEnvironmentImpl::isNaNImpl(long double value)
{
return _isnan(value) != 0;
}
inline float FPEnvironmentImpl::copySignImpl(float target, float source)
{
return float(_copysign(target, source));
}
inline double FPEnvironmentImpl::copySignImpl(double target, double source)
{
return _copysign(target, source);
}
inline long double FPEnvironmentImpl::copySignImpl(long double target, long double source)
{
return (source > 0 && target > 0) || (source < 0 && target < 0) ? target : -target;
}
} // namespace Poco
#endif // Foundation_FPEnvironment_WIN32_INCLUDED