poco/NetSSL_OpenSSL/include/Poco/Net/SecureServerSocket.h

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//
// SecureServerSocket.h
//
// $Id: //poco/1.4/NetSSL_OpenSSL/include/Poco/Net/SecureServerSocket.h#1 $
//
// Library: NetSSL_OpenSSL
// Package: SSLSockets
// Module: SecureServerSocket
//
// Definition of the SecureServerSocket class.
//
// Copyright (c) 2006-2009, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef NetSSL_SecureServerSocket_INCLUDED
#define NetSSL_SecureServerSocket_INCLUDED
#include "Poco/Net/NetSSL.h"
#include "Poco/Net/ServerSocket.h"
#include "Poco/Net/Context.h"
namespace Poco {
namespace Net {
class NetSSL_API SecureServerSocket: public ServerSocket
/// A server socket for secure SSL connections.
{
public:
SecureServerSocket();
/// Creates a SSL server socket using the
/// default SSL server context.
///
/// The server socket must be bound to
/// an address and put into listening state.
explicit SecureServerSocket(Context::Ptr pContext);
/// Creates a SSL server socket, using the
/// given SSL context object.
///
/// The server socket must be bound to
/// an address and put into listening state.
SecureServerSocket(const Socket& socket);
/// Creates the SecureServerSocket with the SocketImpl
/// from another socket. The SocketImpl must be
/// a SecureServerSocketImpl, otherwise an InvalidArgumentException
/// will be thrown.
SecureServerSocket(const SocketAddress& address, int backlog = 64);
/// Creates a server socket using the default server SSL context,
/// binds it to the given address and puts it in listening
/// state.
///
/// After successful construction, the server socket
/// is ready to accept connections.
SecureServerSocket(const SocketAddress& address, int backlog, Context::Ptr pContext);
/// Creates a server socket using the given SSL context, binds it
/// to the given address and puts it in listening
/// state.
///
/// After successful construction, the server socket
/// is ready to accept connections.
SecureServerSocket(Poco::UInt16 port, int backlog = 64);
/// Creates a server socket using the default server SSL context,
/// binds it to the given port and puts it in listening
/// state.
///
/// After successful construction, the server socket
/// is ready to accept connections.
SecureServerSocket(Poco::UInt16 port, int backlog, Context::Ptr pContext);
/// Creates a server socket using the given SSL context, binds it
/// to the given port and puts it in listening
/// state.
///
/// After successful construction, the server socket
/// is ready to accept connections.
virtual ~SecureServerSocket();
/// Destroys the StreamSocket.
SecureServerSocket& operator = (const Socket& socket);
/// Assignment operator.
///
/// Releases the socket's SocketImpl and
/// attaches the SocketImpl from the other socket and
/// increments the reference count of the SocketImpl.
StreamSocket acceptConnection(SocketAddress& clientAddr);
/// Get the next completed connection from the
/// socket's completed connection queue.
///
/// If the queue is empty, waits until a connection
/// request completes.
///
/// Returns a new SSL socket for the connection
/// with the client.
///
/// The client socket's address is returned in clientAddr.
///
/// No SSL handshake is performed on the new connection.
/// The SSL handshake will be performed the first time
/// sendBytes(), receiveBytes() or completeHandshake()
/// is called on the returned SecureStreamSocket.
StreamSocket acceptConnection();
/// Get the next completed connection from the
/// socket's completed connection queue.
///
/// If the queue is empty, waits until a connection
/// request completes.
///
/// Returns a new SSL socket for the connection
/// with the client.
///
/// No SSL handshake is performed on the new connection.
/// The SSL handshake will be performed the first time
/// sendBytes(), receiveBytes() or completeHandshake()
/// is called on the returned SecureStreamSocket.
Context::Ptr context() const;
/// Returns the SSL context used by this socket.
};
} } // namespace Poco::Net
#endif // NetSSL_SecureServerSocket_INCLUDED