poco/Foundation/src/Thread.cpp

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//
// Thread.cpp
//
// $Id: //poco/1.4/Foundation/src/Thread.cpp#2 $
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//
// Library: Foundation
// Package: Threading
// Module: Thread
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "Poco/Thread.h"
#include "Poco/Mutex.h"
#include "Poco/Exception.h"
#include "Poco/ThreadLocal.h"
#include <sstream>
#if defined(POCO_OS_FAMILY_WINDOWS)
#if defined(_WIN32_WCE)
#include "Thread_WINCE.cpp"
#else
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#include "Thread_WIN32.cpp"
#endif
#elif defined(POCO_VXWORKS)
#include "Thread_VX.cpp"
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#else
#include "Thread_POSIX.cpp"
#endif
namespace Poco {
Thread::Thread():
_id(uniqueId()),
_name(makeName()),
_pTLS(0)
{
}
Thread::Thread(const std::string& name):
_id(uniqueId()),
_name(name),
_pTLS(0)
{
}
Thread::~Thread()
{
delete _pTLS;
}
void Thread::setPriority(Priority prio)
{
setPriorityImpl(prio);
}
Thread::Priority Thread::getPriority() const
{
return Priority(getPriorityImpl());
}
void Thread::start(Runnable& target)
{
startImpl(target);
}
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void Thread::start(Callable target, void* pData)
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{
startImpl(target, pData);
}
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void Thread::join()
{
joinImpl();
}
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void Thread::join(long milliseconds)
{
if (!joinImpl(milliseconds))
throw TimeoutException();
}
bool Thread::tryJoin(long milliseconds)
{
return joinImpl(milliseconds);
}
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ThreadLocalStorage& Thread::tls()
{
if (!_pTLS)
_pTLS = new ThreadLocalStorage;
return *_pTLS;
}
void Thread::clearTLS()
{
if (_pTLS)
{
delete _pTLS;
_pTLS = 0;
}
}
std::string Thread::makeName()
{
std::ostringstream name;
name << '#' << _id;
return name.str();
}
namespace
{
static FastMutex uniqueIdMutex;
}
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int Thread::uniqueId()
{
FastMutex::ScopedLock lock(uniqueIdMutex);
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static unsigned count = 0;
++count;
return count;
}
void Thread::setName(const std::string& name)
{
FastMutex::ScopedLock lock(_mutex);
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_name = name;
}
} // namespace Poco